Tagged 'workflow'

Toggle_ShowFrozenInGray.ms

7 votes

Toggle ShowFrozenInGray for selected object(s) on/off

Hide_All_Link_Objects.ms

4 votes

"Use this script to hide all "Link" objects"

UnFreeze_All_Skel_Objects.ms

6 votes

"Use this script to unFreeze all "Skel" objects"

UnHide_All_Link_Objects.ms

7 votes

"Use this script to unhide all "Link" objects"

UnHide_All_Mesh_Objects.ms

6 votes

"Use this script to unhide all "Mesh" objects"

UnHide_All_Ctrl_Objects.ms

6 votes

"Use this script to unhide all "Ctrl" objects"

SceneShutter

0 votes

SceneShutter — Camera Viewport Export Tool for 3ds Max
Batch export clean, safe-frame camera previews with overlays and flexible aspect ratios — in seconds.

What is SceneShutter?
SceneShutter is a powerful yet lightweight tool for Autodesk 3ds Max that allows you to quickly export clean, safe-frame viewport previews from multiple cameras — without rendering.

One-Step Copy & Relink (Bitmap Path Manager)

0 votes

One-Step Copy & Relink is a workflow utility that consolidates two tedious texture-management tasks into a single operation. It scans your scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder of your choice while simultaneously relinking the materials to a different target folder using a new file extension.

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