Hello, my first MAXscript is complete.
Script for 3D modelers and 3D animators.
It is recommended that you use the Y up coordinate system to perform operations on character assets such as unity3D.
Use after 3D modeling mesh editing and size checking.
[Option]
Rotation XYZ : Pivot coordinate Change.
Option_Move : Moving the Selected Model is Location is all 0.0
Option_Rotate: When released, it is not affected by the coordinate system.
Final Apply : Button is apply all of the above.
Created using 3ds max official manual and internet.