Tagged 'align pivot'

Pivot point Align managment tool

1 vote

Her is a simple tool i just created to help align the pivot position around any mesh cage, as you can align the pivot point to 27 point around the object cage, and move the pivot point to the scene orgine and rotat the pivot point 90 degree on the X axise if you are exporting mesh to unity 3d that will import the object to unity with out any rotation values.

XFormer

9 votes

XFormer is a tool that will allow you recover the transformation of an object.

Some scenarios where you might want to restore an object transformation could be:

  • After a model transformation matrix was reset (Reset XForm)
  • If you have detached part of an object as another object
  • If you import a model and it is not aligned as you would expect

Rig Ready Script

0 votes

Hello, my first MAXscript is complete.
Script for 3D modelers and 3D animators.
It is recommended that you use the Y up coordinate system to perform operations on character assets such as unity3D.

Use after 3D modeling mesh editing and size checking.

[Option]
Rotation XYZ : Pivot coordinate Change.

Option_Move : Moving the Selected Model is Location is all 0.0
Option_Rotate: When released, it is not affected by the coordinate system.

Final Apply : Button is apply all of the above.

Created using 3ds max official manual and internet.

Doom Spline Resizer

1 vote

This simple script will Set the pivot to the first vertex of a shape object and align it to the first segment. A window will show up allowing to set the Lengh of a spline scaling from the first vertex.

You can find the mcr script in the Category:"# Scripts"
The .ms script will just load on RUN

-- USAGE
-- select a Shape and click SET
-- The First time the script will show Spline Lenght
-- Set desired lenght and press SET to resize the spline
-- The spline Pivot will be centered and aligned to the first vertex of the spline
-- Script works with any shape with a single spline

Align PivotPoint to WorkingPivot

4 votes

Hello! This script aligns PivotPoint to the WorkingPivot.

Llama Tools

2 votes

Llama Tools was used as a basic tool for artists who worked in the university project Inanis and Horo, developed in the new HAvok engine, Project Anarchy with 3ds Max 2014: http://www.inanisandhoro.com/

Features:

------------ VERSION 2.0 -------------------------------------

- New style
- Fix and improve a lot of features
- All scripts encrypted (I learned recently ^^ )
- Reset Object for one or multiple objects (Mesh and Pivots)
- Reset Only Mesh
- Center pivot
- Pivot to z=0 (move the pivot to local z=0)
- Move to [0,0,0]

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