Tagged 'Rendering'

DepthMatte

4 votes

Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.
DepthMatte has been replaced with Atmpass

DFAniTranslator

2 votes

A maxscript to export max animation curves to digital fusions .spl format - and to import either max-exported .spl or fusion exported .spl files. Can also be used to bake procedural or layered max animation out.

DoberMan

6 votes

"DoberMan is a free collection of scripts which allows you to save your MAX scenes as RIB files for use in a Renderman compliant renderer.
1.2 Update: some animation export bugs fixed"

Edge Detect

6 votes

Edge detect filter

FCpreview

2 votes

Creates a frame sequence of viewport grabs to use as a preview with Iridas' FrameCycler. A replacement preview function if you will.

FFX Render

70 votes

This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.

Version 4.0 updates:
-Added "Snapshot before Render" feature.

Version 3.5 updates:
-Added load/save system.
-Fixed minor bugs.

Version 3.0 updates:
-Added the Render Manager tool which allows you to choose which pass to render consecutively.
-Fixed Render Preview alpha problem.

FFX-Render-Manager

9 votes

Big scale effects require usually more than one FFX. Having a lot of FFX and holdout objects asks for a lot of memory. Limited memory means rendering in passes. Different lights and shaders per pass multiply the renderpasses again.

To setup a render, it takes some steps and usually you forget one and need to resubmit. That's why I wrote this script, that overviews everything and gives the ability to set it up fast.

I avoided using .NET intentionally, because in big scenes it sometimes takes a long time just to open a scripted tool.

File Sequencer

6 votes

Takes an arbitrary series of images as input - and generates sequential output - duplicating each frame a user-specified number of times.

FilmAge

3 votes

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. MAX 2.x version available.

FilmAge

1 vote

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. Updated:Implemented AVI and FLC movie saving. Added Width and Height controls for Dust Particles.

Syndicate content