Tagged 'Rendering'

Reverso

8 votes

Reverses the order of a group of sequentially numbered image files. Useful for reversing an animation.

RLA-ForceChannels

3 votes

Forces the generation of all RLA-specific optional channels. This way images in VFB will have all channels without the need to always save an RLA to disk. When needed - the VFB can be saved to RLA manually.

FilmAge

1 vote

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. Updated:Implemented AVI and FLC movie saving. Added Width and Height controls for Dust Particles.

Bullet Time

6 votes

Bullet Time is a script used to simulate a camera moving around an object - with little or no passage of time. An example would be seeing a vase shatter. In the midst of it shattering - the scene either freezes or slows down considerably. The camera then rotates around the vase - stops - and the vase continues to shatter. The effect of this can be seen in commercials as well as 'THE MATRIX'.

finalRender Script Utility

3 votes

Utility for adjusting finalRender settings on groups of materials or objects

RendTime

2 votes

"This script saves elapsed rendering time to textfile. It creates textfile to same folder than your your rendered file. Requires that you have 'rendering to file' option checked in render dialog."

The VRay Automator

13 votes

A simple MAXScript to automate otherwise tedious - repetitive - time-consuming - sleep-inducing tasks regarding VRay. :)

To view a screenshot - click here

VRay preset manager

13 votes

VRay preset manager is a frontend to the VRay renderer.

features:
-) quickly create and share presets of your rendering settings.
-) global (affect all settings) and partial (affect only selected settings) presets.
-) link mode syncs draft settings to production settings - for fast previews.
-) presets for VRay Advanced are included.

Render Frame Adder

3 votes

Very simple little script - Allows you to set frames to be rendered. Scrub through your timeline and hit 'Add' to add the current frame to the render queue. Hit 'Update' when you're done - and the frames will be added to the queue.

RLA Manager

8 votes

Manages Object IDs and Material Effects Channel to be used in RLA and RPF files. Instructions on how it works can be found in the script.