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"This tool takes the currently selected biped bone and keys it on every frame with a "body" key. This is extremely useful if you need to save a bip file that has dependencies on other objects in the scene. Warning: This script may have bugs."
This is an updated version of the PEN_Character_Setup script. Some of it is still not finished but there are significant changes to the Controllers area that I think will be very usful to every one.
Submitted by Rodrigo Flores on Fri, 2006-10-20 20:45
8
votes
Ghost is a plugin script that takes any object in the scene and haunts it with its ghost. You can also use Kghost that kills the selected object and turns it into a ghost.SGhost (sticky Ghost) to create 'Spirit leaving the body' like Fx.
Submitted by Michele Bousquet on Fri, 2006-10-20 20:45
5
votes
HandMaker is a scripted plug-in that creates a parametric hand with any number of fingers and finger joints - and an optional thumb. Includes finger splay and tapering - adjustable thumb placement and angle - smoothing - and even a button to convert to an Editable Poly when you’re ready to get down and edit the vertices. The mesh is created interactively as a TriMesh.
Allows you to toggle on and off the interpolation of keys on the fly. This allows you to do pose to pose timing for character animation etc. This new version now works with object parameters such as Height and Segments as well as modifiers. One good use of this is for working with the morpher to see your key poses. See the comments at the top of the script for instructions and limitations.