muscle editor

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Muscle editor is a macroscript for making a true use of the bone scale/squash options in your rigs.

Additional Info: 

When running the script you'll recive an interface - here is a sample example of how you work with it:
-Hit the first button and select all the bones' tips (those tips will be freezed and thei parent will become stretchy).
-Select the type of scale you desire - scale/squash.
-Hit the squash it button and you're done.

* the last set of buttons are simple tools for managing your muscles (change from type to type and reset the stretch).

Original script created by Yoni Cohen

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