Tagged 'Characters'

Posture_Temp_Copy.ms

3 votes

Use this script to copy a posture. Use this with the other Hotkey scripts...Posture_Temp_PastePosture_Temp_Paste_Opposite

Connect_Multiple_Objects_With_Stretch_Bone_System.ms

2 votes

Using a set of objects this script creates a stretchy bone system that is based on the positions of those objets

Create_HI_IKChain.ms

1 vote

This script is for use with the naming convention described in the Tutorial section.Once the IK chain is created you will be prompted for the creation of an upnode object as well as a controller for that upnode.The script is still in development and will

Convert_Biped_Fingers_To_Bones.ms

3 votes

Use This script to create a bone structure out of the existing biped fingers.

Model_Hair_Reset_XForm.ms

3 votes

Use this script to reset the xforms on model hairs in a file using shag.

Biped Selector

6 votes

This script makes selecting biped bones a breeze. A floating window contains an intuitive graphical selection of buttons to allow the user to quickly select any biped limb.

PoseKey tools

5 votes

The 'PoseKey tools' is a concept tool of animation - It use 3ds max's named selection sets to define which objects need be 'set a key' - very similar to 'set key mode' -but the benefit is it works on multiple set.

PEN_Rigging_Utils

5 votes

This is an updated version of the PEN_Character_Setup script. Some of it is still not finished but there are significant changes to the Controllers area that I think will be very usful to every one.

Select_All_Animatable_Biped_Objects.ms

6 votes

Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.

Skintools Envelopes

4 votes

Useful utility to facilitate modifying multiple envelopes for skin at once. Allows modification of current selected bone crosssection radius (inner/outer) and all crosssections in a skinned object at once

Syndicate content