Tagged 'Viewports'


6 votes

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.

Auto Snap Mode

3 votes

This is a simple (free) script that detects viewport changes. It will automatically set the current snap mode to 3D snaps when the current viewport is perspective, camera, etc; it will switch to either 2D/2.5D if the current viewport is set to standard orthographic projections.

The function only changes the current snap mode if:

1: Snaps are On
2: Either the target snap mode is 2/2.5 and the current snap mode is 3D OR the target snap mode is 3D and it isn't currently set to 3D. (In other words, for top/left/front the mode won't change if it is 2 or 2.5--it uses the current 2 or 2.5.)

Copy Viewport to Clipboard

5 votes

Simply copies your selected viewport to the clipboard. Great for quickly getting a viewport grab into photoshop - or if bandwidth doesn't matter - getting an uncompressed image pasted into your email client.


4 votes

Created for creation of screen captures for instructional tutorials - etc. Captures the current viewport in max - saves it as a sequentially named .bmp file. Creates a new .bmp every time you click the button. Saves the files as: 0001.bmp - 0002.bmp - 0003.bmp - etc. A thumbnail of each saved image is displayed in the control. Controls minimal to save screen space.

PowerSwitcher : Enanced Viewport Switching (Release)

8 votes


PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

Features new in Release Version 1.0:


7 votes

Okay - so there's already a shortcut to maximize the active viewport. But not to maximize whatever viewport happens to be under the mouse...at least not until now! Migratory Maya users should find this one comforting.

Shaded/Hidden Line/Wireframe Display Toggle

10 votes

smoothHiddenLineWireframe is a scripted display toggle that switches between shaded, hidden line and wireframe.


4 votes

Stevie Ray Vaughn? No - it's Save/Restore Views (sorry - blues fans!)! Lets you store any perspective or user view and recall it at any time. Stored views are saved with the scene.

Viewport Auto-Snap

18 votes

Viewport Auto-Snap automatically changes the current snapping degree (3D - 2.5D - 2D) based on the current viewport.

For full instructions refer to the manual.

Viewport BG Switcher

5 votes

A little interface for loading images and setting them as viewport backgrounds. Hit 'Load' to add images - and 'Remove' to remove them. 'Apply' sets an image as the viewport background - 'View' lets you view the image - and 'Dialog' brings up the max background dialog. The list of images does not save with the scene in max7 unfortunately.

Syndicate content