Tagged 'Viewports'

Auto Snap Mode

3 votes

This is a simple (free) script that detects viewport changes. It will automatically set the current snap mode to 3D snaps when the current viewport is perspective, camera, etc; it will switch to either 2D/2.5D if the current viewport is set to standard orthographic projections.

The function only changes the current snap mode if:

1: Snaps are On
2: Either the target snap mode is 2/2.5 and the current snap mode is 3D OR the target snap mode is 3D and it isn't currently set to 3D. (In other words, for top/left/front the mode won't change if it is 2 or 2.5--it uses the current 2 or 2.5.)

PowerSwitcher : Enanced Viewport Switching (Release)

8 votes


PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

Features new in Release Version 1.0:


6 votes

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.

Shaded/Hidden Line/Wireframe Display Toggle

10 votes

smoothHiddenLineWireframe is a scripted display toggle that switches between shaded, hidden line and wireframe.

Viewport Grabber

9 votes

errr......grabs the viewport?

Copy Viewport to Clipboard

5 votes

Simply copies your selected viewport to the clipboard. Great for quickly getting a viewport grab into photoshop - or if bandwidth doesn't matter - getting an uncompressed image pasted into your email client.


8 votes

Lets you control the view you're currently seeing in the viewport in a handy dialog box.


4 votes

Stevie Ray Vaughn? No - it's Save/Restore Views (sorry - blues fans!)! Lets you store any perspective or user view and recall it at any time. Stored views are saved with the scene.


4 votes

Created for creation of screen captures for instructional tutorials - etc. Captures the current viewport in max - saves it as a sequentially named .bmp file. Creates a new .bmp every time you click the button. Saves the files as: 0001.bmp - 0002.bmp - 0003.bmp - etc. A thumbnail of each saved image is displayed in the control. Controls minimal to save screen space.

Viewport Helper

3 votes

This is a simple script to help viewport controls when working in max.I have tested it with max 8 but i don't see why it should not work in versions below. This script opens up a dialog to help switch between the different views without hotkeys - and using the drop down menu - i have now added more buttons for faster work.

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