Tagged 'UVW'

copyMapChannel

6 votes

copyMapChannel allows to copy the uvw coordinates from a channel to an other. You can select several objets at the same time. The result is stored in an modifier Unwrap and It is easy to edit it.

GameTools - UVTools

6 votes

UVTools - part of the GameTools range - is a useful plugin that deals with the task of mapping and material creation on mesh and poly models within 3dsmax.

Now - in its third release - UVToolsV3.0 has broken away from the GameTools interface to have a radical facelift with a brand new looking user interface (view picture

Unwrap

6 votes

A new version of the unwrap script that comes with max3.0. With some preset sizes and a bit more error checking. Also unwraps multiple object to one or separate bitmaps.

AlignUVWMapGizmoOnAverageNormal

6 votes

This script has 2 goals:
1) It is a tutorial for people learning Maxscript
2) It also help artists save time when setting UVs on meshes or patches.

UVW 2 XYZ

6 votes

"Converts uv's to a mesh version. Also copies 3d vert normals to flat mesh. So - in a render it will light like a 3d object (hard to explain - use it to see it)NOTE: could be a bug in the vert normals bit. it will always make the mesh but not always do the normals."

ToggleVertexShaded

6 votes

Toggles the vertex shading on/off for the selected objects.

Residential Roof Mapping

6 votes

This script takes each roof piece - determines it's direction - and applies a UVW map modifier based on its direction. There is one instance of the the UVW Map modifier for each direction - so modifying the Gizmo size should be simplified.

Bakersfield

6 votes

Fancy a go on this? I've re-written the texture baker - as I didn't like the way it went about things.

unwrap Selector

6 votes

This script allows to transfer selections (vertices or faces) between a base object and its Unwrap modifier - and vice-versa.

SGFX BoxMapper

6 votes

The one's for the Max environment artists out there!

I found myself constantly typing the same numbers over and over into the uvw map dialog - so I came up with this... Allows you to quickly apply a Box UVW map of preset or custom dimensions. Option for auto-collapse. Presets are easily editable from within the rollout and it remembers your settings.

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