Tagged 'object'

MaxAssistant

38 votes

 

 

You can use this script for free.

May this script will be helpful for you!

 

Object Rename

34 votes

A really easy script to solve the listed rename opportunities on a clear way. It could be useful when we have a lot of layers with a lot of long-length-named objects.

hide object's layer by one click

30 votes

with this script you can hide object's layer by one click like in autocad, it scans your mouse position so you simply move your mouse over the object an clik to hide appertain layer also display currently "mouse over" objects name and layer in status bar

i hope you will like it :)

p.s. excuse my bad english

Grab Hierarchy

27 votes

Selecting whole heirarchy by picking one belonging object.
Similar to Sergo's "Pick Hierarchy" script but simplified code.

HollowCube

25 votes

HollowCube is a simpleObject scripted plug-in.
Procedural primitive that I made today for fun.

HollowCube

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
HollowCube is in the "Create/Geometry" tab in the "Scripted Primitives" menu

Note:

Piston Builder

24 votes

automatically creates a piston object between the pivot points of two selected objects and links the piston rods to the chosen objects. Good for car shocks or robots etc.

Photobucket

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

transform random

21 votes

hey again avery simple script to make radomize with the transform position rotation and scale for multiple object very simple ui it`s a very useful script i think

 

 

Mass Image Populate

17 votes

A Max Script to populate selected objects with a series of sequential images.

 

Find Modifier Type

16 votes

Choose the type of modifier you wish to find in your scene and this tool will return to you a list of every object that has the modifier, the object's name, it's class and the layer it is currently in. You can then select whichever objects you want.

The modifier list includes every modifier that is default to max.

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