Tagged 'Keys'

Visibility keys

1 vote

Its simple script for adding Visibility keys.
It also has functionality to delete all animation keys in scene.

Delete static keys - cleanup tracks/fcurves - HeckTools

2 votes

Hi All

This is intended to help cleanup your track view/graph editor for animating.

script removes all static keyframes excluding the initial key. essentially this acts similarly to the Maya feature "delete all static channels".

Also, it goes through and cleans up the tracks that have extra static keys that are in between your other animation keys leaving the animation in tact, but yielding a cleaner view of the chaos spaghetti.

leave feedback if you try the tool.

*05.07.2019* update - included the missing parentheses "(" and ")"

BakeAnimation2Keys

2 votes

It works only on animation made by transformation like move, rotation and scale.

This script copy original object, rid of any animation and controllers from copy then apply transformation from original object to copy frame by frame with animation record turned on.

feel free to contact me [email protected]

Delete Keys Range

0 votes

This script deletes all animation keys of a selected object in a time range. It allows choosing what type/s of key is going to be deleted (position, rotation, scale).

 

GTVFX-ANM_keyReducer

-1 vote

 

Reduces the keyframes on animation controllers while maintaining overall animation.

Best when used on animation controllers that have been baked out on every frame.

Animators Tool Kit (ATK)

16 votes

*NEW* Utilities in ATK 1.174
VIDEO 'Flippin' Flaps': One click animate the unfolding of your mesh faces.
VIDEO 'PathRig': Generate paths that are guided by target nodes, these paths can act as trajectories, path deforms or both.
TreeLinker': Link objects together by distance from an object to the next object.

Click the GIF for demos:

Trackbar Mod Filter

6 votes

A small script that will install a trackbar filter which only shows the keys belonging to the currently selected modifier on the stack. So if you have 10 animated modifiers on your stack, you can now easily edit the keys for just one of them without opening the curve editor.

Run the script to create the filter (put script in /scripts/startup/ folder to make it stick)

To activate: rightclick on trackbar -> filter -> modFilter.

Enjoy!

AddPRSKeys

6 votes

GUI

A script requested in the forum.
Useful for some game engines.

Enjoy

Ani Baked

37 votes

Ani Baked (animation tool for creating keys on every-frame)

Similar to Cache Bar except this isn't using any cache files. This allows you to make key frames on your object at every frame. Great way to take procedural animation and make keys out of it. Works on your selection.

Automatically bake the animation to a point helper or to the Original Object. After baking down the animation you can clean up the keys.

Mirror Animation Modifier

86 votes

Mirror position/rotation animation tool written as modifier.

Mirror Animation