Tagged 'modeling'

Edge Loop Length Tool

2 votes

Length Tool is a script for 3DS Max which lets you copy and paste (or unify) the length of one or more selected edges / edge loops. It also lets you copy/paste the distance between verts or objects.

TurboTriSmooth

4 votes

TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain or on any triangle mesh. Get it from https://mariussilaghi.com/products/turbotrismooth

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

Fan Connect

3 votes

Fan connect is a script for 3DS Max which connects one vert to all others on a selected face. Simply select one or more faces, and a vert on each of the selected faces, then run the script.

Attach All Selection ( maxscript )

0 votes

- Attaches selected objects
- Attaches groups and splines to a single geometry
- Create a button or assign a script to a hotkey

PolySlicer for 3dsMax

2 votes

PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds.

PolySlicer provides all the workflow from creating slices to unwrapping for creating a complete cg model.
PolySlicer works tested and works with 3dsMax 2012 and all upper 3dsmax versions.
But it is always better to use this plugin in the newest 3dsmax version you have access.
PolySlicer doesn't create any data for a cnc machine. It only generates a model for cgi.
Features:

Slicer features:
PolySlicer slices the selected object in a few seconds.

Edge Loop Straighten with Constraints

4 votes

Edge Loop Straighten with Constraints works like this:
Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

Scene Notes Pro @ Show Notes Only

0 votes

Scene Notes Pro Show Notes allows you to read the notes saved with Scene Notes Pro.

You can't add and/or edit the notes, only to read them in case that you do not own Scene Notes Pro.

 

Fast Housing

6 votes

Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

This script creates a FA_House primitive object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ...

Mesh Insert

5 votes

Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

Features :