Tagged 'modeling'

Detriangulator

189 votes

 

This tool is intended to remove diagonal edges from triangulated editable poly.

Optional features are:

- keep edges that have angle between faces more then specified (set 0 if this feature is not needed)

- keep UV border edges (only 1st UV channel used)

- keep non-smoothed edges

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Advanced Painter

    258 votes

    Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

    • Grass: to create grasses; Grass: to create simple grasses
    • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
    • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
    • Stone: to create simple stones and peebles.
    • Spaghetti: spaghetties, noodles, wires and other long things maker.

    miauu's Script Pack vol.1

    13 votes

    miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

    miauu's Script Pack include:

    UniAttach-Detacher

    16 votes

    v3.01
    Fixed: bug of MultiAttach
    Исправлено: ошибка с аттачем

    Using single hotkey for Attach/Detach
    Используя единственную горячую кнопку для Attach/Detach

    Outline Creator

    5 votes

    Outline Creator is a 3ds max script that will automate the process of creating outlines for shapes instead of doing it manually one by one.

    Pay attention that this script only works with closed shapes for the time being.

    Properties:

    Edge Loop Straighten with Constraints

    2 votes

    Edge Loop Straighten with Constraints works like this:
    Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

    Straighten Edge

    64 votes


    Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

    Mesh Insert

    4 votes

    Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

    Features :

    LSGardener

    3 votes

    The outdoor areas in Driving Force required extremely large numbers of trees to be added to the terrain. Hand placing hundreds of external references in 3ds max wasn't considered viable. LSGardener was created - based off of Blur Studios' simple scatter script with Neil Blevin's blessing - to facilitate the random scattering - scaling - rotation - and planting of the tree objects.

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