Tagged 'modeling'

miauu's Script Pack vol.1

13 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    UniAttach-Detacher

    16 votes

    v3.01
    Fixed: bug of MultiAttach
    Исправлено: ошибка с аттачем

    Using single hotkey for Attach/Detach
    Используя единственную горячую кнопку для Attach/Detach

    Edge Loop Straighten with Constraints

    1 vote

    Edge Loop Straighten with Constraints works like this:
    Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

    Scene Notes Pro @ Show Notes Only

    0 votes

    Scene Notes Pro Show Notes allows you to read the notes saved with Scene Notes Pro.

    You can't add and/or edit the notes, only to read them in case that you do not own Scene Notes Pro.

     

    Subobjects Converter

    7 votes

    v3.03 Fixed bug of Subobject 5
    v3.02
    Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
    Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

    v3.01
    If Esc+Key of script keyboard pressed and current subobjectlevel is 4 or 5 (Face or Element) and selected all faces then will run Smoothing Groups floater (a separate special window)

    UniRemover

    21 votes

    v.9.44 Fixed Converttopoly
    v.9.42 Remove T-vertex

    v.9.41 Overlaped faces
    If selected all faces,
    will be find and select overlaped faces
    To setup tolerance press Esc+Key of script

    Если выделены все грани, будут найдены и выделены перекрывающиеся грани.
    Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

    And all this works by single button

    DeformByProjecting Utility

    7 votes

    DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

    rapidTools toolset

    26 votes

    The Download is now live on the rapidTools website!

    *** WEBSITE AVAILABLE FROM BRAZIL AND CHINA AGAIN ***

    Mesh Insert

    4 votes

    Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

    Features :

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