Tagged 'modeling'

Wall Worm Model Tools

61 votes

The complete pipeline toolset for Goldsrc, Source and Source 2 featuring a broad array of importers, exporters and general workflows. Added in version 7 are a new Asset Browser and Soundscape Editor and the WallWormBitmap that loads game textures without having to extract them to files on disk.

Straighten Edge

69 votes

Straighten Edge (maxscript) allows projecting and placing selected vertices/edges on the given straight line on the Editable Poly object, Edit Poly modifier, and Editable Spline & Line objects.

When the SHIFT key is pressed, vertices/edges will be straightened with axis constraints

UniRemover

24 votes

And all this works by single button

v.10.61 изменена для быстродействия функция удаления рёбер вместе с вершиной. the function of removing edges along with a vertex has been changed for speed.
v.10.6 Fixed bug of convert to poly (Previously, on highpoly objects, after the conversion, there was a terrible braking in vertex mode)

Pattern Engine For 3ds Max

2 votes

Pattern Engine is a scripted tool for 3ds Max that can generate and edit a variety of 3D geometry types—such as parametric patterns, 3D tiles, partitions, shelves, wall art, upholstery, and more—much faster and more easily than other approaches.

Subobjects Converter

9 votes


v3.07
Fixed Shift+1 Shift+2

v3.01
If Esc+Key of script keyboard pressed and current subobjectlevel is 4 or 5 (Face or Element) and selected all faces then will run Smoothing Groups floater (a separate special window)
Если нажата Esc+кнопка скрипта и текущий подобъект 4 или 5 (Грани или Элементы) и все грани выделены, то будет запущен Smoothing Groups floater (отдельным специальным окошком)

Fixed bug of switch from subobject 5 to 4
Added Extended Subobjects:

TurboTriSmooth

4 votes

TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain or on any triangle mesh. Get it from https://mariussilaghi.com/products/turbotrismooth

miauu's Script Pack vol.1

14 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Kitchen Cabinet Creator

156 votes

 

Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.

Version 1.01 is available.

Cabinet Creator
Albero Art Studio

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Spline to Stylized Hair

3 votes

in my hairstyle workflow i tried to turn each spline to stylized hairs but there was limitations such as lack of ability to deform a hair mesh along to all individual spline at once so i have made this MAXSCRIPT tool for helping myself turn a batch of splines to stylized hairs in one click. also there is multiple parameters for tweak hair segments ,thickness and rotation. i decided to publish this as a useful and time saving product 

Syndicate content