Tagged 'polygon'

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Step Gap Vert/Edge/Poly Ring (like modo selection)

73 votes

Modo selections style in 3ds max. Assign a hotkey(or button), select 2 verts/edges/faces woth desired gap between them and start pressing your hotkey. :)

Instalation: Drag-n-drop StepGapVEPRingLR.mzp and StepGapVEPRingLR.mzp in 3ds max. Go to Customize - Customize User Interface. Under "miauu" category you will find "Step Gap VEP Ring Left-Right" and "Step Gap VEP Ring Right-Left"

Big thanks to Anubis for his help.

Polygon Edge Summary

19 votes

 

The info box will show when you press the corresponding button.

Here is a little script that displays how many x-edged faces you have in your editable polygon object, where x ranges from 3 to the maximum number of edges bordering a face that can be found in your object.

UniFlip

2 votes

v1.1 Fixed bug of flip normals several objects in group

Flip normals of polygons or objects
Flip (Reverse) splines

Overlapping Objects

0 votes

A Script for Detecting Overlapping Objects .

  • Required 3dsMax 2018+ .

  • Work on Geometries Faces/Polygons and Shapes Segments .

UVW to Poly

12 votes

Generates editable poly object from UVW chanel. Face and vertex indexes are the same as UVs.