3ds Max | All

Weld and Smooth

1 vote

One Button Auto Animate / Rotate Bones For Skinning

1 vote

I got tired of having to animate my bones by hand when I'm skinning a model, so I made this script.

It will add an animation to ALL selected objects, rotating in sequence one at a time.
Now you can skip the animation range creating stage and skip right to skinning. Yay!

Just drag the script in to the viewport, and then you can find it under the "Animation Tools" section in customize user interface.

Use:
Go to your T pose frame. Select everything you want to animate. Click the macro button. Play the animation.

Vray Sample List

-13 votes

This tool allows users to mass edit all subdiv and sample related settings across and entire scene for vray. Available on www.JokerMartini.com. Source code is also available.

Wind to MultiScatter

6 votes

Simulation Wind in MultiScatter.

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ThemeMax

4 votes

Hi, Do you like to customize 3dsmax UI colors? So if yes you'll like this script. :)

Scripts collect

4 votes

Description

"Scripts collect" significantly speeds up the work with scripts, eliminating the complicated installation scripts via "Customize" menu, makes it easy to assign your icons to buttons which run scripts, go to  script editing in one click.

Transform by edge

1 vote

 

Description

“Transform by edge” allows to transform (move, rotate, scale ) sub-object selection in selected edge coordinate system.

How it works

1. Apply "Editable Poly" modifier to your object.

2. Select an edge which you want to be Z axis.

3. Press "transform by edge" script button.

MCG Clone Spline Radial

1 vote

This is just for completeness than anything. It is a simple combination ACloneModifier and ARingClone but modified for Splines.

MCG Druid Cross

0 votes

Druid Cross for the Pagans.

MCG CloneSplines

5 votes

 

This MCG allows you to clone splines, open or closed. There's various offsets like scale and translation.

Tool can be found in Shapes Creation Panel>Max Creation Graph>Vu_CloneSpls

Ver 1.01: fixed noob error, Div by 0. Modulator minimum now is 0.001

Ver 1.02: added Progressive/Random Rotation

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