MCG Path Constraint a.k.a IncrCloneOnCurve

8 votes
Version: 
2.01
Date Updated: 
08/31/2016

This MCG constraints your object motion to a path. The motion can be repeated forever beyond the curve.

It can also be used to incrementally clone object along a curve and there is no need to adjust the distance

between the clones and count when length of curve changes.

 

Ver 1.01.00: You can now use a curve to control scaling of the clones.

Ver 1.02.00: updated due to SP2 catering for multi curves in a spline. However this will still work only on the 1st curve in a spline. I have not updated multicurves functionality yet.

I strongly advise you to get SP2 as this provides a great speed boost to MCG....and extra stuff, of course.

ver 1.04.00: now supports multi curves in a single spline. Also added Rotation control curve for Cloning, and Fake movement to utilise Scale/Rotation curves in PathConstraint mode.

Ver 1.05: added Pivot Gap option...WARNING: becareful with low gap values....ie. there will be shitloads of clones for gap approaching 0, I've actually put minimum at 1 for safety reasons.

Ver 1.06: updated for Max 2017 to fix Spline/Path related flaw (please continue to use 1.05 for Max2016)

Ver 2.00: This version will work for both 2016 and 2017. Please note for 2017, you'll get deprecated messages, it's OK, it will still compile and run.

Ver 2.01: you can now rotate your path freely

Any small donations to [email protected] would be greatly appreciated. I intend to then fully donate onto the following:

http://www.worldanimalprotection.org/

https://www.worldwildlife.org/

http://www.redcross.org.au/

http://www.savethechildren.org.au/

Thankyou. Meow. Woof. Moooo. Oink. Grrrl.....Bzzzz...

3ds Max Version Requirement: 
2016
Other Requrements: 
SP2, version 1.06 simply requires Max 2017
Video URL: 
AttachmentSize
vu_pathconstraint_1.00.00.zip17.62 KB
getcurvelength.zip1.07 KB
vu_pathconstraint_1.01.00.zip19.26 KB
vu_pathconstraint_1.02.00.zip20.48 KB
vu_pathconstraint_1.04.00.zip25.61 KB
vu_pathconstraint_1.05.zip25.75 KB
vu_pathconstraint_1.06.zip49.49 KB
vu_pathconstraint_2.00.zip25.58 KB
vu_pathconstraint_2.01.zip26.39 KB

Comments

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vusta's picture

works fine for me...

if you can't provide pictures, error messages, sample file...then I can't help.

I can't remotely fix an invisible problem.

IMax's picture

Do not work, 3dsmax2017.1

I used you wonderful modificator a lot , but after re-instalation of 3dsmax 2017.1 it does nothing, i mean it just do not modify geometry after apply the modificator and choose spline !
I tried 2.01 and 2.00 - same result
What could be the problem?
Thnx

fanaeean's picture

Escalator

Great script!

It is also best to use the new parameters in the "Rotation" to build the escalator

OccultArt's picture

Great script!

Its a great script but a few extra features would make it even better, something along the lines of Zbrush IMM maybe?:

- Twist along spline setting (alternative to using an extra spline)
- Auto weld (for creating hozes/Tubes)
- Start and End Caps

Something like this:
http://polycount.com/discussion/comment/2488661#Comment_2488661 =

rgby's picture

edit: deleted/backedup my

edit: deleted/backedup my compounds folder and now it works. thanks!

vusta's picture

ver 2.01

you can now rotate your path freely. Pls note the latest video is for Stitches...but it does exactly the same thing.

vusta's picture

updated to ver 2.00

to support both 2016 and 2017

vusta's picture

ok last try...

but some background info...read this...and you'll see that it's possibly related to UUID (a unique identifier like fingerprint)

https://www.facebook.com/groups/1611269852441897/search/?query=UUID

So I've given some modded compounds new IDs where I think are needed.
I would again, temporarily backup the compounds in:

C:\Users\xxx\Autodesk\3ds Max 2016\Max Creation Graph\Compounds

to some other drive, then empty them out, then reinstall this new mcg with new UUIDs...and pray hard....really really hard...

PS: all the 'dupe' messages you see, as long as the compound is already found in:
C:\Program Files\Autodesk\3ds Max 2016\MaxCreationGraph\Compounds

you can safely remove them, permanently, from:
C:\Users\xxx\Autodesk\3ds Max 2016\Max Creation Graph\Compounds

AttachmentSize
vu_pathconstraint_max2016_new_uuid.zip 25.58 KB
vusta's picture

as said your 2016 compiled messages are all perfect..

so I can't see your actual problem there...the only thing left is have you done something peculiar to paths (or maybe network issues) ? See is this article helps

http://area.autodesk.com/blogs/mcgblog/the-mcg-network-deployment-guide

HarryPotter's picture

We can't go to Max2017

We can't go to Max2017 here...
Too many stations and renderfarm PCs to go through atm...
Thanks for all your efforts tho...
Appreciate all the help...

Thanks again...
Cheers...

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