Tagged 'material'

ShaderFX

65 votes

ShaderFX is a full-featured real-time shader editor for 3ds Max. It allows
artists with no previous programming experience to build complex HLSL
FX shaders for use in Max's viewport and in external game engines.

Note: this is a commercial script

StonTools

25 votes

Plugin for 3dsMax. Especially design for ShiVa, this tool improves compatibility between the two platforms.

With a precise analysis of scene and tools for auto correction of errors, passing a model from 3dsMax to ShiVa becomes child's play…

1. Compatibility check
2. UVW transfer
3. Character repair and optimize for export
4. Multi/sub object material simplification and conversion to standard

The tool, in version 0.85, will be regularly updated according to the innovations of Shiva game engine

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