Tagged 'plugin'

UI Character Picker Plugin [ .Net C# MaxScript ]

3 votes

Hello
I am going to share a new plugin for free
you can use this plugin to make character ui framework as a picker or selector
some of the features of HPK_UiLayout are
1) Easy to setup
2) it Makes Your character rig Easy to animate and more professional
3) 5 different shapes of buttons
4) Works With max 2014-2018
5) Different State in one layout and Changing the Layout any time you like
6) Save / Load Layout To XML File
7) Open and Adjust Image And change the image position and scale With "Middle Click"
8) And More

MXSPyCOM

1 vote

A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.

In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's
3ds Max's internal COM server. This allowed users to choose their own external code editor for editing MaxScript and to be able to
have their MaxScript code execute in 3ds Max by way of having the code editor utilize MXSCOM to send the file into 3ds Max and have it

UI toolkit

3 votes

 

UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.

With a lot of procedural parameters and ways to animate and link them together.

More tools to come, you can email us to suggest some new features/objects.

Features :

Move selected object with keyboard

1 vote

awsd poster

A little free plug-in which allows you to move selected objects with A,W,S,D keys. If it will be useful for someone, I will improve it.

Weight Pro v2.0

1 vote

WeightPro is a 3ds Max c++ plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.

Replication

6 votes

ImagineCGTools

4 votes

I've just put online and avaible for free download a series of useful scripts I wrote.
You can download ImagneCGTools at this link

http://www.imaginecg.it/downloads/ImagineCGTools/

ImagineCGTools v 2.7.2 are a group of useful 3DSMax and VRay plugins that make your life easier: in fact most of the implemented operations are some repetitive actions but often required to obtain a good final result.

If you think these tools are useful for your workflow feel free to leave a comment on the site.

Eye Generator

4 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

Sphere Plus

2 votes

Check a new tool developed to improve 3ds Max's regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it's capped or not when turned into a hemisphere.

https://vimeo.com/61361920

Character_set

3 votes

This Script helping you to manage your characters.

01.Hide/Unhide entity by one click.
02.Easy to layering.
03.Auto replace on render.
04.Prerender script run.
05.Easy rename all relate entity.
06.Directly clone(and rename) character one scene.
07.Destroy all relate entity by one click.
08.Auto link.
09.No problem whit nodes rename.
10.Network render support.

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