3ds Max | All

bitmapCollector

18 votes

Collects all the scene bitmaps and places them into a single directory, updating your scene to point to their new home.

Tutorial:
Open a scene that contains a lot of bitmaps. Run the UI version of the script. Choose a Directory. Hit Do. All the bitmaps you choosed will be copied to the directory you specified, and now all the scene materials point to that directory.

IsolateByMaterial

1 vote

Like SelectByMaterial - but instead selects all objects in the scene that has the currently selected meditslot material assigned to it (even if those objects are hidden) and then hides everything else - effectively isolating the objects in your scene that have the current material applied to them

vrLight to Geo

0 votes

Simple tool that allows to convert vray lights (plane and sphere types) to plane or sphere geometry.

Reference Rotation

5 votes

This script works exectly as autocad rotate (and 3d rotate) command.
It rotetes selected objects based on 3 points.

Points are picked up in that order:
1. pivot point
2. reference point
3. target point

AlignViewToFace

6 votes

Aligns the perspective view to the face that is under the mouse while keeping the distance to the selected object (the distance will pretty much the same as between the view and the face to align to). It does not matter if the object has modifiers applied and the view will not be distorted into some strange rotation but kept aligned to the world axis.

The Rig Vadar

1 vote

Simple Facial Animation script. Also provides a simple bone based rig.

Mega Aligner 3000XT

0 votes

This script can be used for aligning an object to another through the timeline, or a given time range. You can select the tracks what you want to be aligned (pos/rot/scale) and the interval where you want the script to put keyframes.

It is very usable if you don't want to use the built-in constrains for example when a character has to grab something (which is in my oppinion is a weak point of 3ds max).

It should work on earlier versions too, but I couldn't test it.

Flange

14 votes

Flange scripted primitive. Created with TurboSmooth in mind, so it's all-quad and has an Outline parameter to tighten the edge loops. The flange neck is optional, reducing its thickness to zero effectively gets rid of it.

Flange Scripted Primitive

V-Ray Material Presets Pro

357 votes

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 4.1.5

FFTMAX

16 votes

This Script makes a 3D graphic equalizer type effect. The Script runs with a small program written in C++, the program reads an audio file and passes the data into a fft algorithm then outputs data to a text file the  max script then reads the data file and makes a  set of objects it then animates them. so you end up with a set of objects dancing to the music if your audio file was a music track.

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