IsolateByMaterial
Like SelectByMaterial - but instead selects all objects in the scene that has the currently selected meditslot material assigned to it (even if those objects are hidden) and then hides everything else - effectively isolating the objects in your scene that have the current material applied to them
For a max 5 - 4.2 version of this script - please download bspack_r4_r5_v031.zip. Use the original bspack_r42.zip if you want only max 4.2 compatibility.
The only major differences between script packages are slight version compatibility issues - there are no new scripts added between the 3 packages.
Comments
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Try this http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm
bga
IsolateByMaterial
No funciona para la versión 3dMax 2017