Tagged 'Browser'

Project Manager

594 votes
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, assign categories to materials.
 

Project Manager version 3.18.34

  • Adds the ability to open MatLibs and Max files in the Max Material Browser (Max 2021+)
  • Improves preview thumbnail search using fuzzy mode in the Auto-Assign Preview tool
  • Fixes an issue with saving selected objects in Max 2014
  • Fixes some minor issues with the Asset View dialog
  • Fixes an issue that sometimes occurred when working with Slate Material Editor
  • Fixes an issue with applying an activation key
  • Fixes a bug with opening a plugin in scenes containing Anima objects
  • Fixes some minor issues with renaming materials 

Project Manager version 3.18.16

  • Better default settings for creating PBR materials from images and Substance SBSAR files
  • Adds support to CoronaPhysicalMtl for creating PBR materials from images and Substance SBSAR files
  • Adds an ability to customize masks for creating PBR materials from images
  • Adds an ability to flexibly customize PBR materials created from images
  • Adds an ability to bulk-change texture size for the created PBR materials
  • Adds an ability to change texture size for the created Substance map
  • Adds an ability to reuse categories from a replaced material to the new one in the material library
  • Fixes some minor issues with the Converting Images tool
  • Fixes an issue with converting models to Final Render proxies in 3ds Max 2022 and above
  • Fixes a bug with opening VRMAT library files

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

ESR Mini Browser

0 votes

Esr mini browser is another inhouse script that i wrote for my daily basis works.Usually 3d artists work with many folders contains such as textures, materials , referances etc.With this tiny script you can save your favourite folders path,maxscipts full path and also software full path in a list.So you can launch all this paths in the list whenever you want. For complete usage please watch the video.

Scene Material/Map Floater

38 votes

A Material/Map browser similar to the one found in max
- Able to FILTER Materials/Maps by class types

HCG Asset Browser PRO

146 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

MaxScript Navigator

6 votes

This tool simply helps organize, run, and edit your maxScripts more quickly. Quickly create a menu of your favorite scripts. Then place this menu anywhere you choose in the max. To change the currently selected name in the list. Just type in the top text box and press enter. Note that the .ms file name remains unchanged if you do this.

See my site for installation details

Patanouk

5 votes

 

 

Function index

36 votes

A tool that scans ms scripts and create a function index for them on the fly. The index is alphabetically sorted and can be filtered easily to quickly navigate through. You can open a script and jump to the line where the function is defined, with one click.

HCG Asset Browser

38 votes

NEW Video!!!

HCG Asset Browser Interface

Features:

Properties Browser

58 votes

This script allows you to get all the properties names and classof from any selected object or from the current renderer

Double click on the prop name to set it in Window's clipboard.

When you select a prop name, it will show its class.

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