New Tool for 3ds Max - RenderFlow Beta

28 votes

David Holmedal has written a node based render manager for 3dsmax and is making it available immediately to anyone who is interested ...for free. More information is available on his website http://www.davidholmedal.com/renderflow.php

Description:
RenderFlow is a nodebased render manager. It allows you to setup your
render passes much like you would set up a composite in programs such as
Shake. This gives you a clear overview of what is going on in the scene. It
is easy to use, you decide the complexity as you go along.

Select Vertex Cross-section

40 votes

Extend 3ds Max selection features on Editable Mesh and Editable Poly.

Select Vertex Loop

* [Read Notes]

vCamhaxor v1.75

88 votes

A small frontend to the vray physical camera, for faster access to basic controls....

No need to select your camera.

 

Updated to 1.8 - should work with 2011

kilaD_vCamhaxor1.75

 

 

 

 

activeType

173 votes



Summary of changes for activeType 0.36

- removed spacewarp mods query (it was causing a bit of slowdown)
- disabled subobject, pflow and slate modes
(More detailed info on changes at the History notes below)

Motiva SOAP First Public Release

29 votes

Motiva SOAP is a free realtime postproduction tool witch allows not only change colors of the entities but their influence in the whole scene.
Probably the best way to understand what's Motiva SOAP is look at this video.
Vimeo video (features): http://www.vimeo.com/5613002
Mirror in Youtube: http://www.youtube.com/watch?v=JLg3D_bi7lE
Why free?

Material Converter v0.98b

70 votes

Description:

Simple utility to make it easier to move scenes from a rendering engine to another. Some work have to be done in terms of materials or types of engines, but it will progress step by step. In the following table you can appreciate the possibilities of the script at this moment:

Help file explaining the whole process included with script.

FumeFx Preset Tool

37 votes

UPDATE: v1.0Beta

Hi Again!

Thought i would give you guys a christmas Preset! ;) What better then to make fire whens its cold! Well unless your an aussie, as that would just be plain stupid ;)

EDIT:
Fixed two more Bugs:
ToolTip was incorrect on the animation controllers.
Animation wasn't keyed on the explosion, when the animation coller tick box was off.
EDIT: Fixed the saveOutput Bug.

Anyways the instructions are in the .rar file attached.

BOA Asset Browser

146 votes

HCG Asset Browser is now BOA Asset Browser

Rewritten in Qt to work with current versions of 3ds Max -> Still free.

Server Utilities

22 votes
A small server admin tool built on maxscript to automate some of the more annoying tasks needed while managing a small renderfarm. Rebooting/Shutting down remote servers, Viewing with VNC or Remote Desktop, Restart/Stopping/Querying remote services, Listing/Starting or Stopping remote processes
 

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2026

and many new features that improve managing scene assets

FilePathFinder Pro version 4.17.01

  • Adds support to 3Ds Max 2026
  • Play IFL, and animated GIFs directly in the list view
  • Play IFL and animated GIFs in the external Asset Viewer
  • Ability to change selected assets directly from the Asset Viewer using keyboard shortcuts
  • Adds an ability to include/exclude search directories by filename
  • More accurate material/texture placement in SME
  • Drops support to light theme
  • Fixes an issue with including/excluding search directories by filename
  • Fixes an issue with searching, relinking, collecting, and archiving the content of IFL files
  • Fixes an issue with relink assets in batch mode for Demo version [Batch Render&Relink]
  • Fixes an issue with renaming external scene links with status #Found
  • Fixes some issues with relink assets using exclude directories
  • Fixes a bug with relinking assets in huge scenes
  • Fixes a bug when using the tool together with Materials Manager and Models Manager
  • Some other optimizations, fixes and speed improvements

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