FilePathFinder Pro & Light versions
Version:
2.5.42
Date Updated:
11/07/2009 Updated 7 November 2009
Current version 2.5.42
FilePathFinder helps you with operations related to external files in your scene.
(eg. textures.IES files, pointcache files, Vray Proxies, MentalRay Proxies) in your scene.
It allows you to collect, sort, rename, relink your external files and search for missing assets.
Full supported for Vray, MentalRay, GroundWiz and many-many other plug-ins, working with external files.
See list of tested with FilePathFinder
Objects, Materials, Modifiers, Atmospheric Effects, Lights.

NEW FEATURES:
- Adds "Show in Viewport" function
- Adds shortcut "Resolve All Files with Status #Found" by F3-key
- Adds shortcut "Set Path" by F6-key
- Adds dynamic displaying in the list "External Files" at input of a mask of a required file in the field "Find"
- Fixes issues with conteiner files in 3ds Max 2010 without "Deep Relink" function
FilePathFinder: "Batch Mode" Video
MAIN FEATURES:
- Search for missing assets
- Relinks external files
- Collect external files
- Rename the links by mask.
- Possibility of sorting files to different folders depending on the filetype
- The option to different method of operating with file depending on it’s type:
copying files of certain type or relinking to the existing location - Work with ALL types of external files
- Support almost all plug-ins, working with external links.
See list of tested plugins and objects - Work with xRef files in batch mode
- Search External files in automatic mode in xRef scenes
- The Dialog window "Confirm Replace" with advanced settings for different images with same names
- Auto Renaming for different images with same names when collecting
- "Batch Mode" for organize external files for your 3d Models Library
- Collect external files from many Max files with the "Batch Mode"
- Selections of objects dependent on external files
- Displays in interactive mode a list of selected objects associated from external files
- Open selected bitmaps in your Editor
- Supporting standard for most Windows programs shortcuts
See all shortcuts - Image Preview for bitmaps
- Show in viewport bitmap
- Collecting textures and materials which contain indicated files, into Material Editor
- Select objects by their connection with file
- Friendly interface
- More in detail the script is described in the Help
- Also for acquaintance with a script you can download itsDemo-version
- FilePathFinder Pro Single License - 25$ USA.
- Available considerable discount at purchase more than one version FilePathFinder Pro!
- FilePathFinder Light Single License - 9$ USA.
Later you can upgrade FilePathFinder Light to FilePathFinder Pro.
Additional Info:
Version Requirement:
The script operates in next 3dsMax verisions: 9Sp1*, 2008, 2009, 2010. (32 and 64 bits)
Other Software Required:
*In order to work in 3dsMax 9 you need to load and install the free plugin Avguard MAXScript Extension Package
Homepage URL:
http://3d-kstudio.com/?p=126
Download URL:
http://3d-kstudio.com/?p=368
Tags:


Comments
36 dollars agaist free
36 dollars agaist free Relink script?
cagataykoroglu.blogspot.com
freepanorama.blogspot.com i ll add some images soon...
? Yet did not meet analogues
?
Yet did not meet analogues FilePathFinder with the same possibilities.
Show please still scripts which work with ALL external files,
Allow to search missing files, collect and sort files by filetype?
Choosing objects by their connection with file?
Have possibility conveniently to look through bitmaps?
To open bitmaps in Editors?
Elaboration of xRef files in automatic mode?
Renaming the links by mask?
www.3d-kstudio.com
FilePathFinder is the best
FilePathFinder is the best script in the class for operations with external files and is better than Relink Bitmaps, r7_relink_assets and others.
Аdvantage:
1. Very convenient collector of files
2. Сorrectly finds all missing files and it is possible to remove them easily
3. Friendly interface
4. Find and replace files and many other things
I seldom buy something, but this script I recommend to buy all.
This script is not
This script is not Freelancer friendly:
- you are only allowed to install it on one workstation, so if you have a laptop you need to buy an extra license
- if in that time you want to move the license to a new PC or buy a new PC you will have to wait 6 months before you can use this script on it...unless you buy a seperate network card, attach the license to it and move that to the new PC
...very user friendly...
Reminds me about VRayScatter licensing...and compare that to Itoosoft's Forest Pro...
The price for this script is perfectly OK...licensing surely NOT !
New system of licensing. Now
New system of licensing.
Now at purchase of one version you can receive 2 licences at once and if necessary 3 more,
but not earlier than in 6 month or rarely.
Maximum quantity of licences for the user - 5.
www.3d-kstudio.com
That is a nice move ! But
That is a nice move !
But why not make some sort of transfer tool. Autodesk offers 2 authorisations when you are on subscription and also offers the PLU utility to transfer licenses yourself. So obviously there should at least be the possibility to do this for plugins. You can also build in a check whether one license with the same serial is used twice on the network, and therefore can not run. You can even generate a personalized key that can only be run on the network once: if this key is illegally used you simpy lose your license !!
I only need 1 license with 2 authorizations for work and home. But when I have computer trouble I really hope problems can be solved and are not limited by past authorizations !! Especially since network adapters in my DELL machines are integrated on the motherboard !! I did not have PC problems for quite some while but WHEN I have them they mostly come in waves.
Really computers Dell such
Really computers Dell such unreliable?
For 10 years of use non-brand computers at me only 2 times broke motheboards.
Upgrade workstation as a rule happens not more often than an once in a year.
If your computer breakage, you can address to me for a new key earlier
then half a year , certainly if computers do not break too often.
www.3d-kstudio.com
Track, Sorry if I expressed
Track,
Sorry if I expressed myself not so clearly. I never had problems with the network card in my Dell machines. I just said that network cards are integrated. I did however have some persistent problems with NVidia graphics cards and dual monitors, which were related to the motherboard, so in the end they were replaced 4 times in a row, before the problem was solved. So you can imagine the trouble with all my licenses !!
Anyway: I know I will love your tool, I just hope I don't have to fight your licensing. Consider me your client ;)
Alexander, I have been using
Alexander,
I have been using FPF on some fairly large projects now and I must say it's a very professional and solid utility. Especially showing the associated objects makes tracking errors and issues a breeze. It really tracks all used VRay assets without a hickup. Being able to collect all assets from my data disks and bring them over to my office/renderfarm and back makes those trivial tasks real fun. And of course listening to (and solving) my licensing "nagging" makes you my hero ;)
Thanks Eric. Further the
Thanks Eric.
Further the utility becomes even more powerful and will perform all job instead of the user.
www.3d-kstudio.com
The next update will have
The next update will have the opportunity to display in the list, linked to selected objects of files.
Thanks Erik Clemens for the idea.
Also, version 3 will be completely resizeable
and add the ability to view thumbails for bitmaps.
www.3d-kstudio.com
Alexander, Great! Looking
Alexander,
Great! Looking forward to that :) If you keep developing at this speed I don't need to work anymore ;)
Did you find out why Max backup does not work ?
And one very, very small thing: the first tab should be "search" instead of "searh" ;)
> And one very, very small
> And one very, very small thing: the first tab should be "search" instead of "searh" ;)
Thank you - will be fixed. :)
--------------------------------------------------------------------------------
Backup max file - Quote from Help:
Creating the Back-up – before the operations of 3dsMax file processing, files are copied to the Backup folder along with the textures, or, if the textures can not be collected, to the project file folder.
In Incremental mode, the Backup folder’s name is added with the time when process of file’s operating has been started, for example “Backup_Th.15.5.2009.09h.50min.”
Please kindly note, the Backup folder is created only when several 3dsMax scenes are worked on in automatic mode.
Creation of backup folder is no purpose when working on single scene
(there are standard tools for such matters).
www.3d-kstudio.com
Alexander, OK. I thought
Alexander,
OK. I thought when you process 1 Max-file this Max-file is also backed up so you will have all assets in one location, ready for backup and/or transporting, if neccessary.
Backup needed only in case
Backup needed only in case of a malfunction in the processing of 3dsMax parent scene and included xRefs.
www.3d-kstudio.com
Lifted some restrictions on
Lifted some restrictions on the demo version.
Only from 3 of August to 10 of August you can buy FilePathFinder Pro with 40% discount.
The price of this week 15$.
www.3d-kstudio.com
FilepathFinder
FilepathFinder v2.5.08
www.3d-kstudio.com
The new version of
The new version of FilePathFinder Pro in development.
Alfa version of FilePathFinder Pro.
Current version: 2.7.78 alfa
New Futures:
Download
Video: http://www.youtube.com/watch?v=2_zG_0WlO98
Page: http://3d-kstudio.com/filepathfinder-pro-beta-version/
