Tagged 'Scripts'

Creates Selection set

Creates a selection set from a list of names - and renames the objects to be the same as the selection set. Just select the items you want - and run the script - and then select the items in the list just by selecting them once.

Layer[x] Interface

This script creates an easy to use visual interface that allows the user to assign objects to selection set driven layers. The interface allows the user to quickly hide - freeze - or select all objects contained in the layer - as well as rename or delete a given layer. The functionality of the script is designed to mirror that of the layer system used in Maya.

Mirror Bones

"Mirror Bones is a bone mirroring utility - which - unlike the standard mirror tool - it does not perform negative scaling. Therefore it doesn't flips the local Y axis - and thus prevents reversed rotation when rotating bones using local coordinate system.
This tool is designed to mirror bone only. It has not been tested on other objects. "

FrameRenderLog

"FrameRenderLog is a simple callback script to write frame rendering time information to an external file.
View the homepage for a tutorial on how to make this script!"

maxMediaPlayer

maxMediaPlayer allows you to arrange max files in playlists for self running demos.
Great for tradeShows and demo rooms.

Control Da Master

3 in 1: object renamer -random wire colors and object locker

Add_Orientation_Constraint_No_Offset.ms

This script adds an orientation constraint to your currently selected object.

Decrease_SoftSelectFalloff_1.ms

This script will decrease the falloff for the soft selection by 1.0

Bake_All_Verts_In_Skin_Modifier.ms

This script will bake all the verts in the selected objects' skin modifier.Required File: TiM_Lib

Freeze_All_Link_Objects.ms

"Use this script to Freeze all "Link" objects"

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