Tagged 'Scripts'

randomElementsMatIDs

this script sets random material IDs to poly elements

 

Detach Elements

Detach all elements on multiple objects with a few options for better scene arrangement,
including convert to mesh, group by source or link to source or point helper.

Detach Elements

Batch Export/Import

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae.

Maxwell Light Lister

2013-05-10: Small bug was fixed that caused the script to fail in Max 2014.  Grab the latest if you are having problems.

2012-04-16: I made a small bug fix that clears up a problem with some uses of multi-sub materials.  If you've already installed it, download and run it again to clear up that problem.

VrayIES Presets

This is my own script, it help lighting with vray ies more easy and faster.

Key features:

- Quick assigned 30 nice IES to vray light.
- IES folder browser and quickly assign to vray light.
- Change VrayIES and Vraylight settings as a group or individually.
- Fast create VrayIES light use geometry shape.
- Create VrayPhysical Camera from Perpective view.

Hope you guys enjoy, I'm still using it and it help me alot!

Install: Extract & copy all file to Script folder. Run script VrayIES_Presets.ms or just drag and drop it to max viewport.

RenderPreset operator for LPM 1.09+

RenderPreset operator for LPM 1.09+
- Stores render's parameters.
- Support all possible renderers.

LH | Auto-skin

Complete assistance to skin any 3ds Max rig !

LH | Auto-Skin will automate all the heavy skinning, leaving only finition to make manuelly, or even, in somes cases, skinning will not need editing! To make this operation, the tool will generate a "sliced" character/object, animators will be able to use this low character/object to animate more faster!

Qbify

Qbify is a simple tool that can transform an object with closed mesh into aproximation of its shape in a form of cubes, behaving analogicaly to pixels.

Script supports animation.

Transformer

Simple tool created for copying position, rotation and scale transformations between objects.

Copy position, rotation or scale from one object and paste it to any other.

ShadedModeEnforcer

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ShadedModeEnforcer V1.1a - Stable
Sets the default mode in Nitrous to "Shaded" and disables AO/Shadows/Dual light etc.. by default.
Completly configurable default shading mode and default advanced Nitrous options.
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