Tagged 'shape'

Profile shape

11 votes

Profile spline primitive to be used with classic Bevel Profile or Shell modifier as the edge profile shape, as a sweep profile and for other similar use cases. Can be rotated, flipped and reversed as needed (for example for Shell, you should use the X Direction).

Arrow

18 votes

Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Pulley Belt

10 votes

Technically you can probably call it a rounded isosceles trapezoid but it will be more useful as a base for path of bicycle chains or pulley belts. When both radii are the same and spline set to renderable, it could also be used as a simple chain link.

Guilloche

11 votes

Procedural guilloché pattern.

Simple Catenary

13 votes

Simple multi-point spline approximating the shape of the catenary curve (the shape formed by a hanging rope). Allows for driving the point positions by scene objects, controlling the slack by absolute sag amount or relative to the length of the line between points, randomization of the slack and other options:

Simple Catenary

Helix with Bezier Handles

16 votes

Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

Polyline Pro

19 votes

UniFlip

2 votes

v1.1 Fixed bug of flip normals several objects in group

Flip normals of polygons or objects
Flip (Reverse) splines

Create Holes

22 votes

Modifier for creating holes from selected vertices or polygons.

Available Lite version.

Shape Draw Grid

3 votes

v1.31 fixed small bug (disable callback)