Tagged 'shape'

Oriented Line

8 votes

Line segment aligned to follow the drag direction:

 

UniRemover

24 votes

And all this works by single button

v.9.8
Fixed error of checkbox "Сonnect" in Splines

Sweep Profile

562 votes

The new version of Sweep Profile PRO is released.

version 1.01.12

  • Fixes an issue with changing interpolation for section and path
  • Fixes some minor issues with rendering previews
  • Fixes an issue with applying an activation key

version 1.01.00

  • Adds an ability to use selected edges from Editable Poly
  • Fixes an issue with using in 3Ds Max 2022

Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.

PRO version contains 37 prepared for using architectural profiles.

 

Circle Scatter

2 votes

A Simple Script to Scatter Circles without Collision with (Time/Tries/Count) Limits .

UPDATE 1 :

  • Add Circular Scatter .

UniConnector

38 votes





All this works by single hotkey.

Polyline Pro

18 votes

Object's Normal Fix

1 vote

Small Scripts to fix the Normal of selected shapes (Exrtude Direction)  .

- Select Shapes to Fix .

- Run the Script .

- One LeftClick on any Surface to get the Normal from it , then RightClick to Exit .

Another Script Added to Auto Fix Shapes Orientation .

* If you have 3d Curved Shape its better to use the First Script to do Manual Fix .

- UPDATE 1 :

  • Make the Macros Visible/Enabled When the Selection Contain Shapes .

- UPDATE 2 :

Spline Arrow

2 votes

Easily and quickly create a variety of arrow splines in 3ds Max with this spline plugin. Users can further customize the shape with the parameters exposed in the rollout. Check out the video below to see it in action.

Detach Splines

7 votes

Breaks the selected shape object (Line or Editable Spline) into as many objects as there were splines in the original object. Unlike the other explode scripts, this one doesn't try to rebuild the splines point by point and instead duplicates the object and deletes all the other splines, which means they all keep the original attributes like material, material ID, interpolation settings, renderable settings and so on.

Uni-Chamfer

6 votes

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

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