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Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.
Submitted by JokerMartini on Fri, 2010-11-05 11:48
23
votes
Updates
- Can automate the simulation for all selected states (default,wavelet,post,render)
- Can continue simulation from any state (default,wavelet,post)
- Prints simulation time in the listener for most accurate simulation times
This script is made to automatically adjust the albedo of materials in the scene. Too high albedo may slow rendering process down and make the materials look unrealistic. Especially when an object with a high albedo occupies the most part of frame area. Corona Render developers recommend to keep albedo of your materials under RGB 180 (For diffuse color or texture).
Light Detictive is a Tool designed to mange complex lighting setups. --not only control include and exclude by selection or sets fast , but olso investigate the lights on the scene see exclude and include lists , --olso investigate objects which light affect them of not. -- fast Group Lighting specific objects . support Vray.
Such a Maya feature to compare rendered images. Result displayed into VFB. Which means that you have ZoomIn/ZoomOut control (which is useful in comparing bitmaps) and also access to all VFB's controls like: Save, Copy, Clone, RGBA, ... etc.
Submitted by Marco Brunetta on Tue, 2008-03-11 10:56
13
votes
You know when you leave an animation test rendering at night so that you can see what the camera work looks like, and then the next morning you find that the scene had a bitmap with a bad path and nothing happened?
Rise your hand if that has ever happened to you!! How many times have you wished there was a way to avoid this?? WELL NOW THERE IS!!!
Submitted by Denys Almaral on Mon, 2012-04-02 14:29
1
vote
Renders different angles of an animation from a character or object for use in 2D games. (Supports Render Elements ) This scripted utility for 3ds Max automate a useful task that would be tedious manually. UPDATE 2017: Now it join the imges as Sprite Sheet!Click here for Help and Instructions
RenderPreset operator for LPM 1.09+ - Stores render's parameters. - Support all possible renderers.
*Allows you to solve this bug . *Also allows you avoid Biped & Render Preset bug which returned since max 9 sp1 which was fixed. ( Using Render Presets on a file where a biped was present and motion mixer contains clips would result in a corrupt file when saved. (max 2011 x64 sp1) )