Tagged 'render'

RC Camera Mod

2 votes

RC Camera Mod is a commercial 3ds Max modifier that gives you per-camera control over the visibility of specific objects.

RC Camera Mod

FFX Render

70 votes

This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.

Version 4.0 updates:
-Added "Snapshot before Render" feature.

Version 3.5 updates:
-Added load/save system.
-Fixed minor bugs.

Version 3.0 updates:
-Added the Render Manager tool which allows you to choose which pass to render consecutively.
-Fixed Render Preview alpha problem.

Easy Peasy 2

3 votes

Cheetah!

RIBit

13 votes

This is a free Renderman exporter for 3DSMax. It enables you to render your scenes using any Renderman complient renderer. For now - it doesn't do very much. It is after all a first alpha version - but it is usable to some extent. It exports you camera - lights and geometry (currenty - all geometry is exported using either polygons or subdivision meshes.) It does not export particles - though I would like to add them at some point. A lot of max attributes are not supported yet.

Smart Camera View 2

0 votes

Smart Camera View 2.99 — FINAL UPDATE FOR VERSION 2

A major upgrade from Smart Camera View 1 (fomerly known as D95 Camera View), with many important additional features. This script is intended to replace the default Camera View (C) in 3dsMax with some cool functions. It will save you a lot of time when setting camera, especially in scenes that has multiple cameras with different aspect ratios.

CHANGELOG (LASTED VERSION)

2.99 | 10/01/2022

ShutDownSave

3 votes

ShutDownSave V2.0 by 3dwannab (◣_◢) - 16/09/14

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Dev. by Stephen Sherry.

http://www.scriptspot.com/users/3dwannab

Free for all use and / or modification. If you modify the script, please mention my name, cheers. :)

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Delete Bad Frames on Backburner

12 votes

This script allows you to delete bad frames that were rendered by a given
node on backburner. This happens if the render farm is heterogeneous
(= different software or hardware configuration on the render nodes). Instead
of manually deleting the frames, it will delete all frames that were rendered
by a certain machine for a certain job. To find out which frames need to be
deleted it connects to the manager and fetches information about every
rendered frame. If the frame was rendered by the machine that has the name

Quick Skybox

0 votes

A QUICK WAY TO GET 6 IMAGES FOR A SKYBOX OR CUBEMAP FROM YOUR 3DSMAX SCENE.


  • Create your SKYBOX or CUBEMAP in seconds!
  • 6 images ready to use in UNITY or your favorite 3D Game Engine.
  • Options: Auto-create or pick custom camera || With or without Alpha channel || Set image Size

 

USAGE:

Just set the few required options (camera / image size / alpha / output file) and hit 'RENDER SKYBOX'.

 

INSTALLATION 

Render Tools

4 votes

Este pequeño script permite generar elementos de render automaticamente con solo presionar un boton. Algunos pases requieren de cierto conocimiento previo para su uso o inclusive de activar alguinas funciones ocultas de la aplicacion dependiendo de que version estemos usando. Point Position: para generar este pase van a necesitar activar una funcion que se encuentra oculta, que mas abajo explicare, este pase es recomndable guardarlo en 32 Bits al igual que el Zdepth.

Matlib Render

11 votes

Matlib Render is a simple Script which allows you to Render a Matlib (each Material that the lib contains) into a small HTML Gallery (Thumbs).

It is configurable (a little bit) and has some nice features (own Renderpreset, user sized Image Output .... )

Test it and see for yourself.

This is my first Max Script ....... :)

 

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