RC Camera Mod

2 votes
Version: 
v1.0
Date Updated: 
10/22/2018
Author Name: 
Vladislav Bodyul

This modifier will allow you to control the display of objects on the render for each camera separately. This is a commercial product.

Additional Info: 

Please note, currently not compatible with Batch Render.

Changelog:

v1.0

  • First version.
Version Requirement: 
3ds Max 9 - 2019
Video URL: 

Comments

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rachka's picture

the objects' properties

The script would actually be even more useful if it considers the objects' properties as well. More often it's the object properties that are more important instead of just hiding the objects, for example you want an object (for a specific camera) to cast shadows and be invisible to the camera but visible in reflections. Actual hiding of an object for a camera is good but affecting the ojects' properties would be even better since you can just make it not renderable but visible in viewport which happens in most cases.
Don't know if this is possible though.

BodyulCG's picture

Yes, it works with a standard

Yes, it works with a standard camera. I added the demo version on the product page. You can download and test it.

compuhms's picture

Amazing script

Does it work with standard camera ? or only physical camera as shown in you video
It would be great if it also works with batch render

arch. Hazem Mamdouh
www.hm-studios.com

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