Tagged 'I/O'

PLY Export

10 votes

Export utility for exporting editable meshes to .PLY ASCII or Binary format with support for vertex colors.

Position Exporter

7 votes

A utility created for the exporting of editablemesh vertex and particle positions. It will save a text file for you with each frames vertex and particle positions. Additionally you can inlcude particle age and velocity.

Quake II .MD2 Importer

8 votes

"gmax script for importing Quake2 .MD2 files. features:

  • Full geometry import
  • Full texture co-ordinate import (but no skins - see Known Issues)
  • Full animation import (select 'Load all frames')
  • "

    Quake III MD3 Importer Public Beta

    6 votes

    Loads animations. tags. skin files and more. (Max 4.2 compatible)

    QuickNav

    5 votes

    QuickNav is a faster and easier way to open/merge/save/browse your scene files.

    RadiosityParam

    5 votes

    "This script exports the radiosity parameters of a scene to a text file. It just works for a logarithmic exposure coontrol solutionThe script can be useful for anyone how is lost on a radiosity render and wants some help from the 3ds VIZ newsgroup."

    Read Mo Cap Data

    3 votes

    Need to get some Motion Capture data into Max? This script might help.

    ReadCSM

    13 votes

    "Import utility for importing generic .CSM (Character Studio Marker) motion capture data as animated point helpers. New: fff"

    Render Matlib 2 HTML

    3 votes

    "Creates a HTML page with renderings from all materials in a matlib or maxscene. Useful for creating a catalogue to keep the overview about your materials."

    RIB Manager

    4 votes

    This is a beta version of the script that allows to export MAX's scenes
    into Renderman RIB files.

    DOES NOT WORK IN MAX 6/7

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