Tagged 'I/O'

Read Mo Cap Data

3 votes

Need to get some Motion Capture data into Max? This script might help.

CompareFiles

4 votes

A function to compare two files using the DOS 'comp' command.

Turbo Squid Max Scripts

6 votes

"Allows you to prepare and package your models from directly inside Max. They will cut thumbnails - count polys - and zip up your assets quickly and efficiently."

batchImporter

10 votes

Imports all the known local formats from any folder to your current scene. To use just select a folder - if it's importable it imports it...

incrementalSave

57 votes

This macroscript is a replacement for the save function. It saves incremental file versions while keeping the name of the latest - most-up-to-date version always the same as the original file. This is good for XRef'ing because the filename does not change. Just add it to your File menu and/or define Ctrl+S as shortcut.
New: Old file versions will now be saved to a subdirectory
v0.61 update: Bug fix to handle non-standard number prefixes; small improvements to the UI and error messages

Blender Fluid Importer

10 votes

A Blender Fluids Importer. Imcluded is the file to export the fluids as an OBJ sequence (not written by me). And the other is the import script. It hasnt been tested on large scenes so use at your own risk.

View the sample movie here

Import 3DS Sequence

3 votes

Imports a set of sequentially numbered 3DS files - creating an animated mesh in MAX.

Lightwave Camera Reader

4 votes

This script reads camera data from LightWave 5.x into Max

XrefBoxMode

3 votes

Toggles boxmode on and off for scene xrefs.

Merge by selection set

3 votes

"This script has two functions:

  • one is a new merge dialog that allows you to merge by selection set. It does miss some features of the max merge - see interface snapshot.