ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by Randy Sanders on Fri, 2006-10-20 20:45
8
votes
"The Maximum Vision rollout lets game developers create scenes in 3DS Max (tested on version 3.0-4.2) and export the objects and textures in the scene. This tool also creates a comprehensive INI file that allows game developer to read the information into their custom game engine to recreate the scene on the fly."
Submitted by Daniel Molin on Fri, 2006-10-20 20:45
7
votes
A utility created for the exporting of editablemesh vertex and particle positions. It will save a text file for you with each frames vertex and particle positions. Additionally you can inlcude particle age and velocity.
"Helps you to create a simple Web site based on your MAX/VIZ objects library. The created Web pages can be copied on your Web server or on a CD-ROM.The Web pages are based on customizable HTML templates.Supported features:
thumbnail generation of the model
thumbnail generation and hyperlinking of texture maps and photometric files
Submitted by Darrell Duffy on Fri, 2006-10-20 20:45
7
votes
Import molecule files for Chemistry or just for fun. Both PDB [Protein Database] and MOL format files are supported. This script works in both max and gmax.
Commercial Script: Currently being sold on Turbosquid
Submitted by Chris Johnson on Fri, 2006-10-20 20:45
6
votes
This script imports a txt file which was generated by Lightgen for Hdrshop. The difference to normal Skydome scripts is that the lights are very accurate since they were generated from an hdr image. Features include the ability to define the brightness - saturation and the samplerange of the shadowmaps.
Submitted by Larry Minton on Fri, 2006-10-20 20:45
6
votes
A general purpose script to batch process files. It collects 'filesToProcess='*.max'' files and performs 'processTheScene' which simply saves them as .max files. Modify the script to import and process files as desired. Sub-directories can be included - an