Tagged 'I/O'

BMP2TXT

4 votes

Utility Script that takes a bmp file and creates a text file with all the necessary info to rebuild the image in a script. The script output is in the form of (x - y - num of pix in x - color as p3).

SafeSaveTools

4 votes

"Due to a bug in max 4.x it is possible to overwrite files that are marked as read-only. safeSave tools are a set of tools to replace the max internal save functions - and solve this problem (until Discreet with fix it in future versions of max). safeSave tools consists of four save tools:

  • safeSave - replaces the max save (file > sae).
  • CastleWolfenstein MDC Importer

    4 votes

    "Wolfenstein MDC models are used for mapobjects - weapons - cutscene objects - player heads - powerups and more. The importer supports full mesh animations - textures and also has some basic tag import capabilities.

    CompareFiles

    4 votes

    A function to compare two files using the DOS 'comp' command.

    Lightwave Camera Reader

    4 votes

    This script reads camera data from LightWave 5.x into Max

    Mass Export

    4 votes

    Exports all MAX files in a directory to the specified file type.

    RIB Manager

    4 votes

    This is a beta version of the script that allows to export MAX's scenes
    into Renderman RIB files.

    DOES NOT WORK IN MAX 6/7

    Save 3DS Sequence

    4 votes

    Exports a set of sequentially numbered 3DS files - from animated objects in MAX.

    Wavefront OBJ Importer

    4 votes

    "Script for importing Wavefront .OBJ files - together with their associated .MTL material definition files. Wavefront OBJ files can be exported from many different programs including Lightwave - Poser and Milkshape 3D. br>1.1 Update: Removed gmax specific functions. so it now works on 3DSMAX R3/4 & gmax"

    GMAXImport

    4 votes

    A great ASC/OBJ file importer

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