Tagged 'viewport'

alignViewportToFace

6 votes

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Tutorial:
Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.

Create Vray Camera from Perspective View

6 votes

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

RegionRenderPRO

6 votes

This tool allows you to render a scene using region-render and see results directly in the viewport. The idea was taken from Softimage XSI.

Change Viewport Statistic

6 votes

With this script you can change the Viewport Statistic fast and easy without going to the Viewport Configuration Dialog.

Script idea: Eric Chadwick

refPlane

6 votes

Preview Maker

5 votes

Preview Maker

Preview Maker

Simple script to create good animation preview from 3ds Max viewport.

Display As Box

5 votes


This is a very small, but useful script for 3ds Max. It can increase the performance of the viewport by showing all objects in the scene as a box, except the selected objects. So you can see the selected objects normally and you can work on it.

Bug report: [email protected]

Version info:

1.0 (2013. Apr 30.) First release.

Quick Change Viewports

5 votes

My one of the first scripts :)

Create Camera from View

5 votes

If no camera is selected, creates a new camera from any view type, no matter if it's perspective view, ortho view or front/back/left/right/top/bottom. If a camera is selected, aligns that camera to current perspective view. Intended to replace the macro assigned to Ctrl+C by default.

Viewport Bookmarks

5 votes

 

This is a tool for bookmarking viewport positions. It's especially useful in large scenes.

Features
- Add and remove viewport position bookmarks, and name them.
- Switch between bookmarks by clicking on the bookmark name.
- The window is dockable
- Cameras can be created from the bookmark, based on the active renderer (Arnold, Vray, Corona, etc.)
- The data is stored persistent in a scene node, which can easily be transferred between scenes:

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