Tagged 'viewport'

RegionRenderPRO

5 votes

This tool allows you to render a scene using region-render and see results directly in the viewport. The idea was taken from Softimage XSI.

refPlane

1 vote

Save & Restore Views

5 votes

A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it. 

Max viewport performance enhancer

0 votes

**HOTFIX 2019.1.1 FIXT THIS ISSUE, NO NEED FOR THIS SCRIPT**

This script was made to fix the poor performance of the 3ds max 2019.1 viewport.
It accomplishes this by adding a mesh select to every geometry object in the scene. By doing so you will see a improvement by about 1000% depended on which graphics card is in the system.

*forest pack is not supported, you will need to manually delete the modifier from the forrest pack

made by www.jenshaerssens.com commissioned by www.BELLY.BE

Create Vray Physical Camera From Viewport

1 vote

Create Vray Physical Camera From Viewport For Max 2016 And Later.

Setup:
- Run 3ds max as administrator
- Scripting -> Run script
- Customize -> Catalogy: thuandv

Drag & Drop Reference Images

13 votes

Change Viewport Statistic

4 votes

With this script you can change the Viewport Statistic fast and easy without going to the Viewport Configuration Dialog.

Script idea: Eric Chadwick

Views + zoom

6 votes

v2.1 Fixed bug of align view to face

"Video 1"

"Video 2"

Now is not necessary to press the Zoom Extents Selected, when switching of view.
Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.

ProTrajectoryHandles

23 votes

ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories. Now freeware!

Viewport Snap

0 votes

Viewport snap scripts snaps to the orthographic viewport that's closest to the current orthographic, perspective or camera view. It also frames current selection to fit into new view. If viewport that is snaps to is closest to the bottom or top orthographic views script will also try to detect the orientation of the current view and orient new view correctly.

This script is meant to replace repetitive task of switching to the top, side, bottom etc. views while modeling.

Syndicate content