Tagged 'Lights'

LightsOn - LightsOff

1 vote

Hi, this script turns lights in selection ON or OFF.
You can make a quick selection regardless of object classes. 

Enjoy :)
 
 

E-Light

28 votes

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

Random lights

1 vote

Simple script for randomizing selected lights intensity temperature and delete percentage of lights.

E-Light ME

8 votes

A modified (by permission) E-Light... Addes some useful features...

Xmas Light Generator

0 votes

Made by Estefania Ramirez Flores
Email: [email protected]

Christmas lights generator is a plugin for 3ds Max. It creates a string of lights that go around a cylindrical object or a given spline. At this moment it only works for cylindrical Objects with the property "radius" and splines.

You have to download the types of bulbs and cables. Verify the route of your files.

HOW TO USE:
1) Select a cylindrical object.
2) You can choose where it will start and end. By default covers 100% of the object.
3) Select the type of bulb you want.
4) Choose the number of bulbs.

Area Light

10 votes

This script is basically just a way for me to remove some of the time it take for me to do them manually. Its very simple right now - but I hope to expand on it as time goes by. It basically just lets you create and manage an 'array' of lights very simply. Resolution of the light is set with the amount of segments on the plane.

E-lights

15 votes

Script originally based on the code from E-light 1.02 by Ronnie Olsthoorn - new features detailed below.

'This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.'

Vray HDRI Light

1 vote

A new tool useful for those who often use VrayDome Light with a VrayHDRI texmap pluged-in. You simply locate the HDR map on your computer, and the script generate a VrayDome light with your HDR file. The HDR is also display in the viewport and you can rotate it by rotating the VrayDome light. There is an additional parameter on the VrayDome light that allows you to enabled or disabled the HDR in the viewport.

 

ThreePoint

6 votes

"Quickly sets up a 3-point lighting setup in your scene.
version 1.11 Modified the light presets slightly."

Include/Exclude Selected Objects From Lights

1 vote

Description:
Include/Exclude Selected Objects From Light

Directions:
1. Select objects
2. Run Script
3. Select lights you wish the objects to be exclude/included from
4. Right click when finished

Script Features:
-Applies selected objects to chosen light's exclude/include list
-Automatically deselects invalid objects
-Prints list of chosen lights

Let me know if anything can be improved or cleaned up!