Tagged 'Lights'

Scatter Light

9 votes

Scatters a Omnilight in each vertex of an object faking an area light.

ERCO Lightcontrol

4 votes

ERCO Lightcontrol is aimed on streamlining the setup - overview and animation for higher numbers of lights. Lights are grouped in 'curcuits' - mixing ls-lights - omnis and spot in one curcuit-group is possible. Groups can be dimmed intuitively and stored/recalled as 'scenes'.

MeshTrace BETA

9 votes

"Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.
Updated for max 4.x by Ofer Zelichover"

Scatter Light Object

6 votes

Creates a different omnilight to be used with the Scatter Light Macro Script.

selectAddTarget

8 votes

This script takes all current selected objects - and if they have 'targets' - selects the targets as well - keeping the inital objects still selected.
For example - you can select a target camera and target spot - but not their targets - run this script - and the targets are ADDED to the selection.

Light_List

6 votes

"This is an update of the original Light Listener script made by Frank DeLise.Changes: Name field expanded now supports longer names than the original 6 characters. Backup original version (Macro_LightList.mcr) before installing this."

FastSkyDome

4 votes

My second script. The only thing it does is creating & setting one of those annoying skydomes from the old tutorials (still very usefull for people like me). I haven't seen other people skydome tutorials so i cant comment on them(though theirs are probably better than this one) - but i like mine it saves me some time - and hopefully yours too.

Cheers!

Light Manager

5 votes

Light Manager is a MacroScript that helps to quickly adjust lights. Tag multiple lights and perform absolute or relative changes.

LightControl

4 votes

A lightboy type interface that lets you change multiple parameters in your scene lights quickly and easily. This is basically our LightUtilities script but without the extra floater - to be used in case you don't want all the other utilities - just the LightControl Floater.

CalcShadow

5 votes

Calculate memory consumption of shadowmaps