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Hi..
this script converts all scene VRay materials to max's standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.
Simple utility to make it easier to move scenes from a rendering engine to another. Some work have to be done in terms of materials or types of engines, but it will progress step by step. In the following table you can appreciate the possibilities of the script at this moment:
Help file explaining the whole process included with script.
Submitted by Marco Brunetta on Fri, 2009-07-17 12:55
17
votes
A simple script that can be used to merge individual .mat files (material libraries) into one big file. Pretty lame interface, but it gets the job done. Feel free to modify as needed.
V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc. SIGERSHADERS V-Ray Material Presets Pro version 4.1.5
This simple script, allows to accelerate the workflow in 3DSMax.
It assembles the normals tools of Selection, cloning, Hide, Freeze, Color, Rendering and Convert object in an only window allowing a fast search. Very useful for all the uses.
With this script you can randomize materials over selected objects, you can also temporary store aranged materials to three memory slots.
functions:
- picking materials from material/map browser
- 2click on material to delete it
- shift+click on store button to store material list
- click on store button to restore material list