Tagged 'Material'

miauu's Manage Links

3 votes

 

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

Current verion: 3.991 
View full changelog

Material Texture Loader

4 votes

The Material Texture Loader allows for instant PBR material creation.

Discription:

library collector

16 votes

A simple script that can be used to merge individual .mat files (material libraries) into one big file. Pretty lame interface, but it gets the job done. Feel free to modify as needed.

id_changer

7 votes

Selecting or applying material ID's with one click!

Rollout with button grid for selecting or setting material ID's of selected polys up to ID 24. Works with editable poly only. Displays selected poly's material ID if they're same.
Ctrl + click add specific IDs. Alt + click deselects specific IDs.

Examples:
Want to set some specific material ID up to 24 to selected polys? One click.
Want to select polys with same material ID's of selected poly? One click.

rdg::multiSubTools

10 votes

This tool generates a MultiSubMaterial with a random colored standard material for every materialID of the selected object.
Select a object and press 'generate material' to generate the MultiSubMaterial.
'shuffle colors' reassigns new random colors to the MutlSubMaterial of the selected object.

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
  • New "Fast mode" for relinking 3ds Max files and material libraries in the batch mode
  • Ability to search associated previews using fuzzy searching ["Auto-Assign Preview"]
  • Ability to modify suffix for parent files for searching preview files in the "Auto-Assign Preview" dialog
  • Fixes an issue with display thumbnails for some materials
  • Fixes an issue with rendering thumbnails for some models using custom studio
  • Fixes some issues with auto-assigning preview
  • Fixes an issue with show materials in a separate window in version 3.08.74
  • Fixes an issue with re-using scene materials when merging materials with the option "Use Scene Material"
  • Fixes an issue with batch exporting some 3d files using the menu item "Export to:"
 
 
  • Adds an ability to specify the number of levels for searching preview files in the "Auto-Assign Preview" dialog
  • Adds an ability to specify several Favorites to several items at once
  • Adds an ability to specify the number of points for preview Arnold Proxy
  • Adds an ability to Clear Gallery for selected items
  • Speeds up merging models to complex scenes
  • Extends an ability to customize interface: now customer can add some menu-items to toolbar
  • Adds an ability to assign shortcuts to some menu-items from the menu ( supported to CTRL, ALT + letters or numbers )
  • Fixes an issue with interactive rendering 3d files in a separate window for 3ds Max versions below 2019
  • Fixes an issue with paste and drag directories into virtual Catalogs
  • Fixes potential issues with asset view dialog

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

UnwrapUVW Editor AutOOpen

4 votes


v.2.21 Full TileMap Brightness

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW
2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull
3) Entry in the UV Editor. Входит в UV Editor
4) Enables Freeform Mode transformations. Включает режим трансформации Freeform
5) Will be set TileMap Brightness = 1


Does not add 2 UnwrapUVW in a row. Works with single button.
Не добавляет 2 UnwrapUVW подряд Работает с одной кнопки

Name Checker

2 votes

This script check duplication of name in Objects, Materials, Effects, and Atmosphere. This script can check with ignore case. If ignore case mode is on, checked as " A and a is same" Because 3dsmax often ignores case of name.

Name checker UI image, name duplication check tool for 3dsmax.

 

Sergo's script pack

72 votes

SCRIPTS IN PACK:

RotateClockWise,
RotateCounterClockWise,
RotateAround
- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

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