Tagged 'Material'

.timo - Renamer

0 votes


Renamer for 3dsMax

Renamer allow you to quick Rename one or multiple object using custom settings that is provided

How to use:

1. Select Object\s

2. Fill in requred text

3. Execute

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: .timo ==> .timo Renamer

Tested on 3ds Max 2015

Dirtizer

1 vote

Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)

Material Lister

14 votes

Material List is soon to be made redundant with the release of Mission Control!

Read more about it here : http://reformstudios.com/mission-control-for-3ds-max/

or joing the Beta here : http://reformstudios.com/mission-control-beta-programme/

I have added a feature list to the website here :
I am also looking for beta testers, so please sign up here for a chance to take Mission Control for a spin. 

MultyConvertor

283 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

AutoMultiMatte

50 votes

This script utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects' Vray materials and assigns proper values to their Effects ID property.

Vray Mat Lister

1 vote

Hi everyone,

I'd like to share a script I have made.
It's for Vray and it makes a list of all your VrayMtl (and of the main parameters) you have in your scene.

This tool allow you to modify all your vray materials parameters quickly. Globally it works like the Vray Lightlister

Project Manager

583 votes

Project Manager

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.30.31:

  • Fixed an issue with merging Itoo Forest objects.
  • Fixed a minor issue with assigning materials to objects.
  • Fixed a minor issue with sorting items in the listview.
  • Adds an ability for select items by typing them names on the keyboard.
  • Now by default a transformation of objects doesn’t reset after merging.(*)
  • Now by default empty objects (with 0 faces) don’t excluded from merging.(*)
  • Zoom to a map/material after placing it into the Slate Material (3ds Max 2014 and above).
  • Fixed an issue with creating textureMap from file when drag a file into the Slate Material Editor with SHIFT key.
  • Fixed another bug with opening the ‘Folder Browser’ dialog what occurs on some computers.
  • Fixed a bug what occurs on some computers with setting the Material/Map Browser to old style.
  • Fixed an issue with showing thumbnails in the ‘Confirm replace’ dialog.
  • Fixed an issue with clearing items in listView after closing the ‘Preferences’ dialog.
*You can change this options in the ‘Preferences’ dialog

Update History for all versions.

Models
Materials
Textures
HDRI
IES
Asset Files

Materials to Scene

2 votes

Straight forward script to load a directory of your choice or by recursively going through a single directory (be careful it doesn't go through too many as this will be slow to load) and loading up .mat files.

From here the script will apply Materials only (no maps) to teapots.

I use this to quickly populate the scene with all materials inside a .mat file to tweak and update it quicker.

See screenshot.

Can be found under the category: 3dwannab

Open script and change:
local intialMLPath = "F:\SS_3diT\Textures & Materials\Corona"

to your own user library of your choice.

Materializer

4 votes


Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Currently only V-RAY supported.

VRayMtlConverter v2.5

149 votes

A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1).

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