Tagged 'Material'

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

Current verion: 3.992 
View full changelog

miauu's Manage Links

4 votes

 

Materializer

3 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Plugin works both with Compact and Slate material editors.

Dirtizer 2

2 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 

Read more and download


  • Adds support to 3ds Max 2021
  • Adds an ability to create Physically Based Rendering (PBR) materials from SBSAR files
  • Adds an ability to create "OSL Map" texturemaps from OSL files
  • Adds an ability to create "HDRI Environment" texturemaps from HDR and EXR files
  • Adds an ability to specify the level of similarity of filenames for associated thumbnails when using fuzzy searching ["Auto-Assign Preview"]
  • Adds an ability to create new Favorites on the "Favorites" dialog
  • Adds an ability to move selected external asset files using the new menu-item "Move to" [Asset Files Tab]
  • Displays number of items in the file's gallery
  • Fixes an issue with relink asset files in the version 3.09.15
  • Fixes an issue with getting a preview for some DWG files

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Instance Material and Modifiers Tools

0 votes

This Script for Instancing the Material and Modifiers Between Objects .
The Aim of it is to Generate Aligned Modifier Like in case of UVWMap or Slice or Symmetry ..
it works with all Modifiers that have Gizmo or Mirror Sublevel (Property) and the Slice Modifier .
its Combined of 4 scripts and works as described in the video .
i separate the Main 2 Scripts to be used as buttons without using Keyboard Buttons

+ALT - Delete Materials and Modifiers of Selected Objects.
+CTRL - Instancing The Material and First Modifier from Picked Object to Selected Objects .

Material Texture Loader

4 votes

The Material Texture Loader allows for instant PBR material creation.

Discription:

Name Checker

2 votes

This script check duplication of name in Objects, Materials, Effects, and Atmosphere. This script can check with ignore case. If ignore case mode is on, checked as " A and a is same" Because 3dsmax often ignores case of name.

Name checker UI image, name duplication check tool for 3dsmax.

 

Corona Scene Fix

2 votes

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.1 :

-The Script Now Work as Expected .

UPDATE v1.11 :

-Fixing Materials not Working in Some Cases , Fixed .

iToo Forest Edge-Mode Boundray

0 votes

This Script will Solve the problem of Activating Edge Mode in iToo Forest Plugins .

- WORK WITH V-RAY AND CORONA ONLY .

How to Install :

- Drag and Drop the File or Run it from Scripting Menu\Run Script

UPDATE v1.01 :

- The 2 New Items are shown in QuadMenu  when no object is Selected , Fixed .

- Drag and Drop the File or Run it from Scripting Menu\Run Script , it will Remove the Old QuadMenu Items and Add New Ones .

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