Tagged 'Objects'

Scene Explorer Delete Extension

0 votes

This script allows deleting selected nodes and layers in the Scene Explorer. The default delete option of 3ds Max only deletes empty layers and nodes without childs. With this tool, deleting a selected parent node or layer implies deleting all its children hierarchy.

When you drag this script into the viewport of Max, it’s added to the “Barreira” category of the Customize User Interface panel. Then, you can create a button to execute the script easily.

zmTools

2D Tree/People Object

16 votes

Creates planar faces to be used as opacity mapped trees or people. You can get a sample and some maps in VIZ 3 Sample Scripts.

Bounding Box Maker

6 votes

Creates bounding boxes from objects. Node manipulation & pick button control experiment

Parametric Arrows

20 votes

It'll let you make all kinds of low-poly arrows - which is useful for rendering 3D storyboards.

ExtendedXporter

0 votes

 

v1.7 Added support kw-exporter

Works with two plugins Panda Directx Exporter and Xporter and kw-exporter

 

BoltAndThread

9 votes

"Self explanatory... Bolt will be in Scripted objects. NewThread Will be in unassigned modifiers called Thread2"

Plug-O-Matic

25 votes

"This script will take any editable mesh and generate a new object plugin from it for future use.
New: Speed optimization; Now supports texture coordinates; Objects need not to be converted to EditableMesh before plugin generation; Updated creation tool"

Balls Maker

16 votes

Makes a Volleyball - Soccerball - Golfball - Basketball or Baseball

Quick Layer Organizer

31 votes

Simply create a layer and name it specific to what should go into the layer, for example "CHAR" for character geometry. Any character geometry you make you just need to remember to include "CHAR" in the object's name and when the Quick Layer Organizer is run it will find any objects with "CHAR" in the name and put them into the "CHAR" layer. Any objects that don't match the name a layer will remain in whatever layer they are currently in and the default layer is ignored during the organization.

Deciduous Tree

11 votes

Creation of trees.

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