Tagged 'utility'

FumeFx FreezeFrame

3 votes

FumeFx FreezeFrame is a very simple script for work with “still simulation” like clouds, nebula, ecc...The script have only 2 buttons:

update 1.0

-Freeze/unfreeze button: to set the out-of-range type to work statically
-Frame spinner: set the simulation frame(useful in lookdev step)

update 2.0 change log:

-Added a source list to manage multiple grids at same time
-More accurate workflow for freeze/unfreeze grids
-Added a status bar that display the source status
-Better code organization

let me know if there are some bug or some request.

Thanks

Share and Enjoy!

GTVFX-UTL_pointHelperManipulator

0 votes

 

Manipulates the display of all point helpers in your selection en masse.

 

 

GTVFX-UTL_getDistanceInUnits

0 votes

 

Gets the distance between two objects. Returns the value in your current System units. 

Automatically copies the value to your clipboard so you could, for example, past that distance value into your ZDepth distance.

 

 

 

Animation Trajectory Volume

3 votes

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:

Outline Creator

6 votes

Outline Creator is a 3ds max script that will automate the process of creating outlines for shapes instead of doing it manually one by one.

Pay attention that this script only works with closed shapes for the time being.

Properties:

Automat - Artist Workflow Tools

4 votes

Automat banner

A large collection of time-saving scripts all organized into a simple and clean interface.

SCRIPTS included: Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

MassFX Util

1 vote

When working with MassFX, this script provides two functions:

- Select objects by simulation type (dynamic, cinematic, static)

- Delete the MassFX modifier in the selected objects

Delete Modifier Utility

6 votes

This small utility allows to delete any modifier in a selection. First, it captures the modifiers in the selection. The group of selected objects can be of different types (geometry, shape...). Then select which modifier you want to delete and click on "delete".

randofier

17 votes

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo