Tagged 'Gaming'

UnrealGrid

6 votes

Opens a floater that adjusts the spacing of a Grid Helper based on a dropdown - just like in the Unreal ED.

Spike Detector

6 votes

"'Spike detector' is intended to help game developers who are using 3DStudio Max to create the graphics for their games.This script will help to remove the errors in the meshes generated by the spikey faces that slow down the 3d engine performance. Spike definition:A spike is a very small face in which the distance from one vertex to the opposite edge in the same face is very small."

Global Vertex Painter

5 votes

This tool will make global modification in vertex color / illumination / alpha values. Read the values from one object and apply the modification to others.

SpriteRenderTool

5 votes

"SpriteRenderTool includes:

  • lens/output-sync: change the lens of a camera but also in- or decrease the outputsize of your renderimage. the rendered object has the same size as before.
  • object-aliasing: the tool to define an object as a waterbox.
  • SpriteRenderTool

    5 votes

    Removes the antialias between two objects; lets you render an animation automatically in eg 8 directions; lens/out-sync de- or increase the bitmapoutpitsize proportional to the camera-lens

    Camera Distance Multires Optimizer

    4 votes

    This script will add a multires modifier to a selection and then you can manually
    ajust the optimize percentage within the camera range.

    LOD Mover

    4 votes

    A script used on Ultima On-Line to check the popping of LOD's. Also has some other little features.

    Vertex Color Tools

    2 votes

    "Blurs vertex colors - interactively adjusts HSV - interactively adjusts contrast - allows copy/paste of colors - modifications can be made to the entire object selected or just to selected verts - etc."

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