Tagged 'Gaming'

Vertex Color Adjuster

9 votes

This utility script gives you HSB and RGB sliders to shift the vertex colors on selected objects.

Vertex Color Tools

12 votes

"vcTools2 is a collection of many separate scripted tools for manipulating vertex colors. It includes 'Assign Vertex Colors' - 'Bake Radiosity' - 'Adjust R -G -B -H -S -V -Contrast' -'Scale/Clamp' -'Align/Weld Colors' -'Blur' -'Blend Edges' -'Pits and Peaks' - and more. The script works on individual objects as well as multiple objects. Be sure to view the helpfile for details."

Polyvis

7 votes

Polyvis is a maxscript utility intended to help artist determin what polygons on certain objects are visable to a particular camera during animation of that camera/objects. The utility is especially intended to determin what polygons are visable on weapons in FPS games...

t2.AnimatorSuite

15 votes

Full toolset for game animator. Time range controlling , copy / paste animation, edit key params from tool ui, custom scripts that able to execute over each frame, custom objects linking and folding ui. Read help file for more information.

Game Level Builder

32 votes

This Script is a complete package for building game levels in max - and is an essential tool for building Half-Life - Counter-Strike and Quake Levels. Building your level is easy - all you have to do is draw where you want your walls to be created - and then click on the walls where you would like doors or windows placed. Floors can be created with a single click and then copied to make ceilings.

ZTools

16 votes

Tools For Work With ZBrush Collected In One Rollout.

Grid_Slicer

15 votes

This tool can slice selected faces in mesh and poly at any angle with given step.
Usefull in game development for slicing lightgrids or landscapes.
You can use Slice Plane Helper grid for slicing and set your own custom step. It also has 'Hold' function for undoing results.

Morph Shape Creator

14 votes

Ever want to speed up a deforming object? Gotta export to a game that doesn't handle skinning? This script will create a morph object from any deforming mesh.

Shatter

6 votes

"Two part script that is used for exploding meshes in to separate objects by their MatID's. It also has options to group the new meshes together. A textbox for a user prefix name. An option to remap the new objects from multi-sub to standard materials. The original is left unaffected."

Camera Distance Multires Optimizer

4 votes

This script will add a multires modifier to a selection and then you can manually
ajust the optimize percentage within the camera range.

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