Tagged 'Controllers'

SetKeyTypes (aka CopySelectedKeyTypes)

7 votes

Select a key in Track View - press a button to copy its Tangent Types.
Or Set your own Tangent Types. Select ANY number of keys in ANY number of object tracks and apply the Tangent Types. Works with Bezier controllers only - others skipped automatically.
Special thanks to Neil Blevins / Blur Studio Inc.

Add_Position_and_Orientation_No_Offset.ms

6 votes

This script adds a position and orientation constraint to your currently selected object.

Key Manager

6 votes

"This is a version of the Key Manager script originally by Randy Kreitzman. I modified it to work with TCB controllers instead of just Beziers. It allows you to change the tangent type - ease in/out and TCB settings for a bunch of selected Track View keys all at once (even on multiple controllers). You can also shift what is selected - and affect prev/next keys as well.

AddPRSKeys

6 votes

GUI

A script requested in the forum.
Useful for some game engines.

Enjoy

Add_Path_Controller.ms

6 votes

This script allows you to take a selected object and add a path controller by dragging to the object you want to attach to

Add_Rotation_List_Add_EulerXYZ.ms

5 votes

NULL

AcControlBox

5 votes

This script will mass assign controllers of almost any type to position - rotation or scale.

Add_LookAt_Controller_With_Vector.ms

5 votes

This script allows you to take a selected object and add a lookat controller by dragging to the object you want to attach to.It will also turn the vector line on

Audio Animate

4 votes

Creates a spline based on selected objects and animates the spline to an audio file - imitating the audio waveform.

Controller Daddy

4 votes

"Assigns either EulerXYZ - PostionXYZ - or ScaleXYZ to one or more selected objects. "

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