Tagged 'workflow'

UnHide_All_Ctrl_Objects.ms

6 votes

"Use this script to unhide all "Ctrl" objects"

UnHide_All_Def_Objects.ms

7 votes

"Use this script to unhide all "Def" objects"

UnHide_All_Link_Objects.ms

7 votes

"Use this script to unhide all "Link" objects"

UnHide_All_Mesh_Objects.ms

6 votes

"Use this script to unhide all "Mesh" objects"

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

UniRing-Loop Tools [URLT]

8 votes

The Ring-Loop selection and the edges and vertices of a single hotkey.

Universal Ring-Loop selector, works with Edges and vertex (on vertex works with bugs)

Выделение Ring-Loop и рёбер и вершин единой кнопкой

Универсальный Ring-Loop селектор работает с рёбрами и вершинами (на вершинах работает с ошибками)

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

XUI Floater

18 votes

A compacted floater that is useful when working in Expert mode in 3dsmax. I created this to just speed up my workflow. Lots of simple UI buttons and categories. Also right-click options to run more commands. Watch the simple video to understand the use and workflow.

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